Crafting & Economy: Difference between revisions

From UO Renaissance Wiki
Jump to navigation Jump to search
Create Crafting & Economy hub page (Fixed HTML and nav)
Deploy Wiki Missing Pages: Crafting & Economy
Β 
Line 45: Line 45:
Placing houses, establishing player-run vendor malls, lock downs, security, and decorating your estate.
Placing houses, establishing player-run vendor malls, lock downs, security, and decorating your estate.
<div style="margin-top: 12px;"><html><a href="/wiki/index.php/Housing_System" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Housing System &rarr;</a></html></div>
<div style="margin-top: 12px;"><html><a href="/wiki/index.php/Housing_System" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Housing System &rarr;</a></html></div>
</div>
</div>
== Equipment & Material Reference ==
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(280px, 1fr)); gap: 16px; margin: 24px 0;">
<div style="background: rgba(28, 22, 14, 0.85); border: 1px solid rgba(212, 175, 55, 0.45); border-radius: 8px; padding: 18px; box-shadow: 0 4px 12px rgba(0,0,0,0.5);">
<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">βš”οΈ [[Weapons]] &amp; [[Armor]]</div>
Comprehensive damage, swing speed, armor ratings, dexterity penalties, and meditation mechanics for all standard gear.
* [[Weapons]] &mdash; Swords, fencing, maces, bows, and special maneuvers
* [[Armor]] &mdash; Leather, bone, ring, chain, plate suits, and shields
</div>
<div style="background: rgba(28, 22, 14, 0.85); border: 1px solid rgba(212, 175, 55, 0.45); border-radius: 8px; padding: 18px; box-shadow: 0 4px 12px rgba(0,0,0,0.5);">
<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">⛏️ [[Ores and Ingots]]</div>
Mining thresholds, smelting loss rates, durability modifiers, and defensive bonuses across all 9 colored metal tiers.
* [[Ores and Ingots]] &mdash; Dull Copper through Valorite metallurgy
* [[Runic Tools]] &mdash; Runic Hammers and Sewing Kits from Bulk Orders
</div>
<div style="background: rgba(28, 22, 14, 0.85); border: 1px solid rgba(212, 175, 55, 0.45); border-radius: 8px; padding: 18px; box-shadow: 0 4px 12px rgba(0,0,0,0.5);">
<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">🌿 [[Leather and Wood Types]]</div>
Harvesting dragon hides, exotic leathers, and lumber resources for tailors, fletchers, and carpenters.
* [[Leather and Wood Types]] &mdash; Spined, Horned, and Barbed leather
* [[Reagents and Potions]] &mdash; Catalyst ingredients, alchemy recipes, and keg storage
</div>
</div>


</div>
</div>

Latest revision as of 18:26, 31 October 2026

Crafting & Economy Hub
The engine of Britannia: player-driven trade, artisan guilds, resource extraction, and vendor commerce.

Crafting & Economy

πŸ”¨ Blacksmithing

Weapons, plate armor, colored ore tiers (Dull Copper to Valorite), repair, Arms Lore synergy, and Bulk Order Deeds (BODs).

🧡 Tailoring

Cloth goods, leather armor, Spined, Horned, and Barbed hides, dye tubs, and tailoring Bulk Order Deeds.

The backbone of civilization: tools, lockpicks, potion kegs, wooden furniture, traps, and house add-ons.

πŸ§ͺ Alchemy

Brewing Greater Heal, Cure, Total Refresh, Deadly Poison, and Explosion potions with mortars, pestles, and kegs.

⛏️ Resource Gathering

Mining mountain veins, smelting colored ingots, harvesting timber, and colored logs across Britannia.

Placing houses, establishing player-run vendor malls, lock downs, security, and decorating your estate.

Equipment & Material Reference

βš”οΈ Weapons & Armor

Comprehensive damage, swing speed, armor ratings, dexterity penalties, and meditation mechanics for all standard gear.

  • Weapons — Swords, fencing, maces, bows, and special maneuvers
  • Armor — Leather, bone, ring, chain, plate suits, and shields
⛏️ Ores and Ingots

Mining thresholds, smelting loss rates, durability modifiers, and defensive bonuses across all 9 colored metal tiers.

Harvesting dragon hides, exotic leathers, and lumber resources for tailors, fletchers, and carpenters.