Leather and Wood Types
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Leather & Wood Resources
A guide to specialized beast hides, tailoring materials, and timber varieties harvested throughout the forests and wilderness of Britannia.
Leather Tiers in the Renaissance Era
Leather in Ultima Online: Renaissance is harvested by skinning slain wildlife and reptilian beasts using a skinning knife, dagger, or butcher knife with Forensic Evaluation or basic combat bladed tools. Tailored via Tailoring, colored leathers provide lightweight, meditatable armor with enhanced armor ratings.
| Leather Type | Harvest Source | Min Tailoring | Full Suit AR | Special Properties |
|---|---|---|---|---|
| Regular Leather | Cows, Harts, Hind, Sheep | 0.0 | 13 AR | Baseline meditatable defense |
| Spined Leather | Giant Serpents, Lizards, Alligators | 65.0 | 20 AR | Vibrant bluish-green hue, enhanced AR |
| Horned Leather | Wyverns, Drakes, Sea Serpents | 80.0 | 24 AR | Deep crimson tone, solid mage defense |
| Barbed Leather | Dragons, White Wyrms, Shadow Wyrms | 95.0 | 28 AR | Dark charcoal luster; highest meditatable protection |
Wood Harvesting & Carpentry Resources
Wood in the Renaissance Era is felled from Britannia's vast ancient forests using an axe and the Lumberjacking skill.
- Refined into finished wooden boards at carpentry tables or saws.
- Used for crafting furniture, storage chests, potion kegs, ship components, and ranged weapons via Bowcraft and Fletching and Carpentry.
- Grandmaster lumberjacks harvesting in deep woodlands gather high yields of prime timber necessary for outfitting guild castles and naval fleets.