Leather and Wood Types

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Leather & Wood Resources
A guide to specialized beast hides, tailoring materials, and timber varieties harvested throughout the forests and wilderness of Britannia.

Leather Tiers in the Renaissance Era

Leather in Ultima Online: Renaissance is harvested by skinning slain wildlife and reptilian beasts using a skinning knife, dagger, or butcher knife with Forensic Evaluation or basic combat bladed tools. Tailored via Tailoring, colored leathers provide lightweight, meditatable armor with enhanced armor ratings.

Leather Varieties & Properties
Leather Type Harvest Source Min Tailoring Full Suit AR Special Properties
Regular Leather Cows, Harts, Hind, Sheep 0.0 13 AR Baseline meditatable defense
Spined Leather Giant Serpents, Lizards, Alligators 65.0 20 AR Vibrant bluish-green hue, enhanced AR
Horned Leather Wyverns, Drakes, Sea Serpents 80.0 24 AR Deep crimson tone, solid mage defense
Barbed Leather Dragons, White Wyrms, Shadow Wyrms 95.0 28 AR Dark charcoal luster; highest meditatable protection

Wood Harvesting & Carpentry Resources

Wood in the Renaissance Era is felled from Britannia's vast ancient forests using an axe and the Lumberjacking skill.

  • Refined into finished wooden boards at carpentry tables or saws.
  • Used for crafting furniture, storage chests, potion kegs, ship components, and ranged weapons via Bowcraft and Fletching and Carpentry.
  • Grandmaster lumberjacks harvesting in deep woodlands gather high yields of prime timber necessary for outfitting guild castles and naval fleets.