Crafting & Economy: Difference between revisions
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<div class="uor-main-hero" style="background: linear-gradient(135deg, rgba(28, 22, 14, 0.95), rgba(10, 8, 5, 0.98)); border: 1px solid #d4af37; border-radius: 8px; padding: 22px; margin-bottom: 24px; box-shadow: 0 4px 20px rgba(0, 0, 0, 0.7); display: flex; flex-wrap: wrap; gap: 20px; align-items: center;"> | <html><div class="uor-main-hero" style="background: linear-gradient(135deg, rgba(28, 22, 14, 0.95), rgba(10, 8, 5, 0.98)); border: 1px solid #d4af37; border-radius: 8px; padding: 22px; margin-bottom: 24px; box-shadow: 0 4px 20px rgba(0, 0, 0, 0.7); display: flex; flex-wrap: wrap; gap: 20px; align-items: center;"> | ||
<div style="flex: 1 1 500px;"> | <div style="flex: 1 1 500px;"> | ||
<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.85rem; color: #ffd700; text-shadow: 0 2px 8px rgba(0,0,0,0.8); margin-bottom: 6px;">Crafting & Economy Hub</div> | <div style="font-family: 'Cinzel Decorative', serif; font-size: 1.85rem; color: #ffd700; text-shadow: 0 2px 8px rgba(0,0,0,0.8); margin-bottom: 6px;">Crafting & Economy Hub</div> | ||
<div style="font-family: 'Cardo', serif; font-size: 1.1rem; color: #e6dfd1; font-style: italic; line-height: 1.5;">The engine of Britannia: player-driven trade, artisan guilds, resource extraction, and vendor commerce.</div> | <div style="font-family: 'Cardo', serif; font-size: 1.1rem; color: #e6dfd1; font-style: italic; line-height: 1.5;">The engine of Britannia: player-driven trade, artisan guilds, resource extraction, and vendor commerce.</div> | ||
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<div style="flex: 0 0 auto; text-align: center;"> | <div style="flex: 0 0 auto; text-align: center;"> | ||
<img src="/wiki/images/cats/Category_Crafting.png" alt="Crafting & Economy" style="border: 2px solid #d4af37; border-radius: 6px; box-shadow: 0 2px 10px rgba(0,0,0,0.6);" /> | <html><img src="/wiki/images/cats/Category_Crafting.png" alt="Crafting & Economy" style="border: 2px solid #d4af37; border-radius: 6px; box-shadow: 0 2px 10px rgba(0,0,0,0.6);" /></html> | ||
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<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">π¨ [[Blacksmithing]]</div> | <div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">π¨ [[Blacksmithing]]</div> | ||
Weapons, plate armor, colored ore tiers (Dull Copper to Valorite), repair, Arms Lore synergy, and Bulk Order Deeds (BODs). | Weapons, plate armor, colored ore tiers (Dull Copper to Valorite), repair, Arms Lore synergy, and Bulk Order Deeds (BODs). | ||
<div style="margin-top: 12px;"><a href="/wiki/index.php/Blacksmithing" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Smithing Guide →</a></div> | <div style="margin-top: 12px;"><html><a href="/wiki/index.php/Blacksmithing" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Smithing Guide →</a></html></div> | ||
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<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">π§΅ [[Tailoring]]</div> | <div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">π§΅ [[Tailoring]]</div> | ||
Cloth goods, leather armor, Spined, Horned, and Barbed hides, dye tubs, and tailoring Bulk Order Deeds. | Cloth goods, leather armor, Spined, Horned, and Barbed hides, dye tubs, and tailoring Bulk Order Deeds. | ||
<div style="margin-top: 12px;"><a href="/wiki/index.php/Tailoring" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Tailoring Guide →</a></div> | <div style="margin-top: 12px;"><html><a href="/wiki/index.php/Tailoring" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Tailoring Guide →</a></html></div> | ||
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<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">πͺ [[Carpentry & Tinkering]]</div> | <div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">πͺ [[Carpentry & Tinkering]]</div> | ||
The backbone of civilization: tools, lockpicks, potion kegs, wooden furniture, traps, and house add-ons. | The backbone of civilization: tools, lockpicks, potion kegs, wooden furniture, traps, and house add-ons. | ||
<div style="margin-top: 12px;"><a href="/wiki/index.php/Carpentry_%26_Tinkering" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Carpentry & Tinkering →</a></div> | <div style="margin-top: 12px;"><html><a href="/wiki/index.php/Carpentry_%26_Tinkering" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Carpentry & Tinkering →</a></html></div> | ||
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<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">π§ͺ [[Alchemy]]</div> | <div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">π§ͺ [[Alchemy]]</div> | ||
Brewing Greater Heal, Cure, Total Refresh, Deadly Poison, and Explosion potions with mortars, pestles, and kegs. | Brewing Greater Heal, Cure, Total Refresh, Deadly Poison, and Explosion potions with mortars, pestles, and kegs. | ||
<div style="margin-top: 12px;"><a href="/wiki/index.php/Alchemy" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Alchemy Guide →</a></div> | <div style="margin-top: 12px;"><html><a href="/wiki/index.php/Alchemy" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Alchemy Guide →</a></html></div> | ||
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<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">βοΈ [[Resource Gathering]]</div> | <div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">βοΈ [[Resource Gathering]]</div> | ||
Mining mountain veins, smelting colored ingots, harvesting timber, and colored logs across Britannia. | Mining mountain veins, smelting colored ingots, harvesting timber, and colored logs across Britannia. | ||
<div style="margin-top: 12px;"><a href="/wiki/index.php/Resource_Gathering" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Gathering Guide →</a></div> | <div style="margin-top: 12px;"><html><a href="/wiki/index.php/Resource_Gathering" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Gathering Guide →</a></html></div> | ||
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<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">π‘ [[Housing System|Player Vendors & Housing]]</div> | <div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">π‘ [[Housing System|Player Vendors & Housing]]</div> | ||
Placing houses, establishing player-run vendor malls, lock downs, security, and decorating your estate. | Placing houses, establishing player-run vendor malls, lock downs, security, and decorating your estate. | ||
<div style="margin-top: 12px;"><a href="/wiki/index.php/Housing_System" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Housing System →</a></div> | <div style="margin-top: 12px;"><html><a href="/wiki/index.php/Housing_System" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Housing System →</a></html></div> | ||
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== Equipment & Material Reference == | |||
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<div style="background: rgba(28, 22, 14, 0.85); border: 1px solid rgba(212, 175, 55, 0.45); border-radius: 8px; padding: 18px; box-shadow: 0 4px 12px rgba(0,0,0,0.5);"> | |||
<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">βοΈ [[Weapons]] & [[Armor]]</div> | |||
Comprehensive damage, swing speed, armor ratings, dexterity penalties, and meditation mechanics for all standard gear. | |||
* [[Weapons]] — Swords, fencing, maces, bows, and special maneuvers | |||
* [[Armor]] — Leather, bone, ring, chain, plate suits, and shields | |||
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<div style="background: rgba(28, 22, 14, 0.85); border: 1px solid rgba(212, 175, 55, 0.45); border-radius: 8px; padding: 18px; box-shadow: 0 4px 12px rgba(0,0,0,0.5);"> | |||
<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">βοΈ [[Ores and Ingots]]</div> | |||
Mining thresholds, smelting loss rates, durability modifiers, and defensive bonuses across all 9 colored metal tiers. | |||
* [[Ores and Ingots]] — Dull Copper through Valorite metallurgy | |||
* [[Runic Tools]] — Runic Hammers and Sewing Kits from Bulk Orders | |||
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<div style="background: rgba(28, 22, 14, 0.85); border: 1px solid rgba(212, 175, 55, 0.45); border-radius: 8px; padding: 18px; box-shadow: 0 4px 12px rgba(0,0,0,0.5);"> | |||
<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.2rem; color: #ffd700; margin-bottom: 8px;">πΏ [[Leather and Wood Types]]</div> | |||
Harvesting dragon hides, exotic leathers, and lumber resources for tailors, fletchers, and carpenters. | |||
* [[Leather and Wood Types]] — Spined, Horned, and Barbed leather | |||
* [[Reagents and Potions]] — Catalyst ingredients, alchemy recipes, and keg storage | |||
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Latest revision as of 18:26, 31 October 2026
Weapons, plate armor, colored ore tiers (Dull Copper to Valorite), repair, Arms Lore synergy, and Bulk Order Deeds (BODs).
Cloth goods, leather armor, Spined, Horned, and Barbed hides, dye tubs, and tailoring Bulk Order Deeds.
The backbone of civilization: tools, lockpicks, potion kegs, wooden furniture, traps, and house add-ons.
Brewing Greater Heal, Cure, Total Refresh, Deadly Poison, and Explosion potions with mortars, pestles, and kegs.
Mining mountain veins, smelting colored ingots, harvesting timber, and colored logs across Britannia.
Placing houses, establishing player-run vendor malls, lock downs, security, and decorating your estate.
Equipment & Material Reference
Comprehensive damage, swing speed, armor ratings, dexterity penalties, and meditation mechanics for all standard gear.
Mining thresholds, smelting loss rates, durability modifiers, and defensive bonuses across all 9 colored metal tiers.
- Ores and Ingots — Dull Copper through Valorite metallurgy
- Runic Tools — Runic Hammers and Sewing Kits from Bulk Orders
Harvesting dragon hides, exotic leathers, and lumber resources for tailors, fletchers, and carpenters.
- Leather and Wood Types — Spined, Horned, and Barbed leather
- Reagents and Potions — Catalyst ingredients, alchemy recipes, and keg storage