PvP & Criminality
<img src="/wiki/images/cats/Category_Combat.png" alt="PvP & Criminality" style="border: 2px solid #d4af37; border-radius: 6px; box-shadow: 0 2px 10px rgba(0,0,0,0.6);" />
Detailed mechanics of innocent murder, short and long term counts, stat loss penalties, murder decay timers, and bounty head claims.
Founding a guild via Guild Deeds, managing guildstones, Order vs Chaos virtue wars, formal war declarations, and guild alliances.
The shadows of Britannia: Joining the Thieves Guild, snooping player backpacks, picking pockets, stealing dungeon loot, and disguises.
Four political powerhouses — True Britannians, Council of Mages, Shadowlords, and Minax — vying for town sigils and silver control.
Combat utility strikes: Stun Punch, Weapon Disarm, Concussion Blow, Paralyzing Blow, and Crushing Blow execution and timing.
The Tank Mage, Poison Dexxer, and Thief-Mage PvP setups optimized for the classic Publish 15/16 combat system.