Crafting & Economy

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Crafting & Economy Hub
The engine of Britannia: player-driven trade, artisan guilds, resource extraction, and vendor commerce.

<img src="/wiki/images/cats/Category_Crafting.png" alt="Crafting & Economy" style="border: 2px solid #d4af37; border-radius: 6px; box-shadow: 0 2px 10px rgba(0,0,0,0.6);" />

Weapons, plate armor, colored ore tiers (Dull Copper to Valorite), repair, Arms Lore synergy, and Bulk Order Deeds (BODs).

<a href="/wiki/index.php/Blacksmithing" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Smithing Guide →</a>

Cloth goods, leather armor, Spined, Horned, and Barbed hides, dye tubs, and tailoring Bulk Order Deeds.

<a href="/wiki/index.php/Tailoring" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Tailoring Guide →</a>

The backbone of civilization: tools, lockpicks, potion kegs, wooden furniture, traps, and house add-ons.

<a href="/wiki/index.php/Carpentry_%26_Tinkering" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Carpentry & Tinkering →</a>
🧪 Alchemy

Brewing Greater Heal, Cure, Total Refresh, Deadly Poison, and Explosion potions with mortars, pestles, and kegs.

<a href="/wiki/index.php/Alchemy" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Alchemy Guide →</a>

Mining mountain veins, smelting colored ingots, harvesting timber, and colored logs across Britannia.

<a href="/wiki/index.php/Resource_Gathering" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Gathering Guide →</a>

Placing houses, establishing player-run vendor malls, lock downs, security, and decorating your estate.

<a href="/wiki/index.php/Housing_System" style="color: #ffdf6a; font-weight: bold; text-decoration: none;">View Housing System →</a>