World Map: Difference between revisions

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Update World Map with seamless in-place controls: World Map
Remove database synchronization text per user request
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<div class="wiki-page-header" style="text-align: center; margin-bottom: 25px; padding: 25px; background: radial-gradient(circle, rgba(45, 32, 18, 0.95) 0%, rgba(18, 12, 6, 0.98) 100%); border: 1px solid rgba(212, 175, 55, 0.5); border-radius: 8px; box-shadow: 0 4px 20px rgba(0,0,0,0.7);">
<div style="font-family: 'Cinzel', serif; font-size: 2.4rem; font-weight: bold; color: #ffd700; text-shadow: 2px 2px 4px #000000; letter-spacing: 2px;">THE WORLD MAP OF BRITANNIA</div>
<div style="font-family: 'Cinzel', serif; font-size: 2.4rem; font-weight: bold; color: #ffd700; text-shadow: 2px 2px 4px #000000; letter-spacing: 2px;">THE WORLD MAP OF BRITANNIA</div>
<div style="font-family: 'Cardo', serif; font-size: 1.15rem; color: #d8caa7; font-style: italic; margin-top: 6px;">Interactive Cartography &bull; Live 24-Hour House Tracker &bull; Geographic Atlas of Sosaria</div>
<div style="font-family: 'Cardo', serif; font-size: 1.15rem; color: #d8caa7; font-style: italic; margin-top: 6px;">Interactive Cartography &bull; Player House &amp; Vendor Tracker &bull; Geographic Atlas of Sosaria</div>


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<span style="display: inline-flex; align-items: center; gap: 6px; padding: 6px 14px; background: rgba(212, 175, 55, 0.15); border: 1px solid rgba(212, 175, 55, 0.4); border-radius: 20px; color: #ffd700; font-size: 0.88rem; font-weight: bold;">βš”οΈ 9 Classic Dungeons</span>
<span style="display: inline-flex; align-items: center; gap: 6px; padding: 6px 14px; background: rgba(212, 175, 55, 0.15); border: 1px solid rgba(212, 175, 55, 0.4); border-radius: 20px; color: #ffd700; font-size: 0.88rem; font-weight: bold;">βš”οΈ 9 Classic Dungeons</span>
<span style="display: inline-flex; align-items: center; gap: 6px; padding: 6px 14px; background: rgba(212, 175, 55, 0.15); border: 1px solid rgba(212, 175, 55, 0.4); border-radius: 20px; color: #ffd700; font-size: 0.88rem; font-weight: bold;">🧭 In-Game Sextant Converter</span>
<span style="display: inline-flex; align-items: center; gap: 6px; padding: 6px 14px; background: rgba(212, 175, 55, 0.15); border: 1px solid rgba(212, 175, 55, 0.4); border-radius: 20px; color: #ffd700; font-size: 0.88rem; font-weight: bold;">🧭 In-Game Sextant Converter</span>
<span style="display: inline-flex; align-items: center; gap: 6px; padding: 6px 14px; background: rgba(46, 125, 50, 0.25); border: 1px solid #4caf50; border-radius: 20px; color: #81c784; font-size: 0.88rem; font-weight: bold;">πŸ”„ Daily 24h Database Sync</span>
<span style="display: inline-flex; align-items: center; gap: 6px; padding: 6px 14px; background: rgba(46, 125, 50, 0.25); border: 1px solid #4caf50; border-radius: 20px; color: #81c784; font-size: 0.88rem; font-weight: bold;">🏠 Active House Tracking</span>
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== Live 24-Hour Database Synchronization ==
== Player Houses & Structures ==
The UO:Renaissance World Map is powered by an automated pipeline that queries the live shard database (<code>LiveServer.myrunuo_houses</code> and <code>myrunuo_vendors</code>) every 24 hours. When players place, remodel, transfer, or demolish homes in-game, the changes are automatically reflected on this map during the daily synchronization cycle.


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{| class="wikitable" style="width: 100%; border: 1px solid rgba(212, 175, 55, 0.4); background: rgba(14, 11, 7, 0.9); border-collapse: collapse; margin-top: 15px;"

Revision as of 03:58, 19 October 2026

THE WORLD MAP OF BRITANNIA
Interactive Cartography • Player House & Vendor Tracker • Geographic Atlas of Sosaria

🏰 2,240+ Player Houses πŸ›οΈ 14 Major Settlements βš”οΈ 9 Classic Dungeons 🧭 In-Game Sextant Converter 🏠 Active House Tracking

Navigation Controls: Drag to pan • Scroll wheel / buttons to zoom • Click marker for tooltip • Layer switcher in top right
πŸ“– The World Guide

Player Houses & Structures

Structure Category Active Count Included Models & Designations Map Marker
Towers & Keeps 940+ Small Towers, Classic 3-Story Towers, Keeps, Large Keeps, Fortresses, Grand Castles 🏰 Blue/Gold Icons
Estates & Villas 220+ Classic 2-Story Villas, Two-Story Wood & Plaster, Large Houses 🏑 Green Icons
Patio Houses 210+ Sandstone Patio Houses, Classic Wooden Patios, Large Marble Patios πŸ›οΈ Marble/Sandstone
Commercial Shops 260+ Marble Workshop & Residence, Stone Workshop & Residence βš’οΈ Shop Icons
Cabins & Cottages 310+ Log Cabins, Field Stone Cottages, Thatched Roof Cottages, Small Plasters πŸͺ΅ Cabin/Wood
Player Vendors Live Query Active player merchant vendors located on home steps and public storefronts πŸ›οΈ Vendor Icons

Interactive Features & Sextant Conversion

  • Coordinate System: Coordinates correspond 1:1 with standard Ultima Online / UOAM coordinates. Britannia spans 5,120 tiles in width by 4,096 tiles in height.
  • Lord British's Throne: The celestial prime meridian of Sosaria is centered directly upon Lord British's throne at 1323, 1624 (0° 0'N, 0° 0'E).
  • Sextant Converter: The left tool panel contains a built-in sextant coordinate converter. Select the degree, minute, and cardinal direction (North/South and East/West) read from your in-game sextant, then click Add Point to mark the exact location on the world map.
  • Sharable Permalinks: As you pan, zoom, and select coordinates, the permalink box generates a direct URL that you can share with guildmates or in forum threads.
  • Layer Controls: Click the layer switcher in the top right corner of the map to toggle visibility for:
    • Houses: Toggle all 2,240+ player residences and vendors.
    • Cities: Major township markers, banks, docks, and moongate hubs.
    • Dungeons: Entrances to all 9 classic dungeons with their corresponding Words of Power.
    • Shrines: The 8 Shrines of Virtue and the Shrine of Chaos, complete with sacred mantras.
    • Moongates & Cemeteries: All celestial public gate transit terminals and regional burial grounds.
    • Points of Interest & Lore: Ancient ruins, arenas, lighthouses, secret islands, and historical landmarks.
  • The World — Comprehensive regional lore, settlement details, dungeon perils, and points of interest.
  • Housing System — House placement rules, deed costs, secure storage lockdowns, and maintenance.
  • Starting Towns — New player guides, bank locations, and starter vendor hubs.