Spells

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Spells & Magery Compendium
The complete arcane grimoire of Britannia: Circles of Power, reagents, casting formulas, and grandmaster training methodologies.

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The Arcane Arts of Britannia

Magic in UO: Renaissance is an intricate and demanding craft governed by eight circles of power, mystical Words of Power, and natural reagents. A skilled mage is capable of offensive bursts, battlefield manipulation, instantaneous global transport, and summoning beings from the outer planes.

To successfully cast a spell, an adventurer must meet three conditions:

  1. The spell must be transcribed into your equipped or carried Spellbook (or cast directly from a single-use Scroll).
  2. You must carry the required Reagents in your backpack (unless casting from a scroll, which supplies its own components).
  3. You must possess sufficient Mana and an adequate Magery skill level for the spell's circle.

The Eight Reagents

Every spell in Britannia draws upon the raw alchemical essence of one or more of the eight traditional reagents. In the Renaissance era, reagents are strictly required for every spell cast from a spellbook (there is no Lower Reagent Cost attribute):

Reagent Common Sources Arcane Role & Common Spell Uses
Black Pearl Mage & Alchemist shops, Sea Monsters, Dungeons Fuels kinetic, piercing, and teleportation energies (Magic Arrow, Fireball, Teleport, Recall, Energy Bolt, Gate Travel).
Bloodmoss Swamp flora, Mage vendors, Blood Elementals Enhances physical mobility, transformation, and stat modifications (Agility, Teleport, Arch Protection, Resurrection).
Garlic Farmers, Mage & Provisioner shops, Harpies The premier cleansing and warding herb, dispelling hostile sorcery and purifying venom (Cure, Protection, Bless, Dispel, Arch Cure).
Ginseng Herbalists, Mage shops, Forest creatures Restorative root dedicated to bodily mending and vitality (Heal, Cure, Strength, Greater Heal, Resurrection).
Mandrake Root Mage vendors, Swamp terrain, Skeletal Mages Amplifies raw magical potency and focal power for mid-to-high circle spells (Bless, Lightning, Curse, Flamestrike, Elementals).
Nightshade Shady wetlands, Mage vendors, Poisonous beasts The essence of illusion, mental manipulation, and virulent toxins (Clumsy, Weaken, Poison, Poison Field, Invisibility).
Spiders' Silk Spider nests, Mage shops, Giant Spiders Weaves protective barriers, holding fields, and bindings (Night Sight, Reactive Armor, Paralyze, Energy Field, Summons).
Sulfurous Ash Volcanic fissures, Mage shops, Lava creatures Imbues devastating thermal energy, combustion, and explosive force (Fireball, Fire Field, Explosion, Lightning, Flamestrike).

Spellcasting Rules & Formulas

Casting from Scrolls

Casting from a spell scroll grants a powerful mechanical advantage:

  • The spell is treated as being two circles lower for the purpose of minimum casting requirements and success chance.
  • It consumes only the scroll itself; no additional reagents are deducted from your backpack.
  • However, scrolls are consumed on both successful casts and failed casting attempts.

Fast Casting & Recovery Mechanics

Under true Renaissance era mechanics:

  • There are no "Faster Casting" (FC) or "Faster Casting Recovery" (FCR) item attributes.
  • Casting delays and recovery intervals are strictly governed by the spell's innate circle and client animation timers.
  • Any direct melee damage, physical hit, or harmful spell sustained while casting will immediately disrupt and cancel your spell incantation (unless protected by a pre-cast Magic Reflection buffer against spell effects).

Meditative Focus & Armor Interference

Regenerating mana during combat relies on the Meditation skill:

  • Wearing non-meditable armor (such as plate, chain, ringmail, bone, or dragon scale) severely inhibits active and passive mana regeneration.
  • Mages traditionally wear leather armor, studded leather gloves/gorgets (if meditable per shard rules), or pure cloth garments to maintain maximum meditation throughput.

Magery Training Progression (0 – 100)

To maximize skill gains while conserving valuable reagents, mages follow an optimal spell rotation where each spell has approximately a 50% to 70% chance of success:

Skill Range Recommended Spell Circle Training Notes & Tips
0.0 – 30.0 NPC Mage Training N/A Purchase starting skill from an NPC Guildmaster or Mage in town.
30.0 – 40.0 Fireball / Bless 3rd Circle Cast upon self or a secure target. Fast casting cycle with minimal mana draw.
40.0 – 55.0 Greater Heal / Lightning 4th Circle Target self. Great synergy with Meditation training.
55.0 – 65.0 Magic Reflection / Paralyze 5th Circle Cast Magic Reflection on self. Can also use Paralyze on a trapped pet/alt.
65.0 – 80.0 Invisibility / Mass Curse 6th Circle Cast Invisibility repeatedly on self. Reliable, steady gains through the mid-game plateau.
80.0 – 90.0 Mana Vampire / Chain Lightning 7th Circle Mana Vampire targeted on self or an alt character.
90.0 – 100.0 Earthquake / Resurrection 8th Circle Cast Resurrection on a ghost player/pet, or cast Earthquake in an isolated home.

Grimoire: Complete 64-Spell Catalog

1st Circle

The 1st Circle of Magic
All spells in this circle require 4 Mana and have a base casting time of 0.75s.

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Clumsy

Clumsy — "Uus Jux"

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  • Circle: 1st Circle
  • Words of Power: Uus Jux
  • Reagents: Bloodmoss, Nightshade
  • Mana Cost: 4 | Casting Time: 0.75s
  • Skill Range: 1.1 (Min) – 40.1 (100% Success)

Spell Effect & Tactics:
Temporarily lowers target's Dexterity by 8% to 11% plus 1% per 10 Magery of caster.

Create Food

Create Food — "In Mani Ylem"

spell_2.png

  • Circle: 1st Circle
  • Words of Power: In Mani Ylem
  • Reagents: Garlic, Ginseng, Mandrake Root
  • Mana Cost: 4 | Casting Time: 0.75s
  • Skill Range: 1.1 (Min) – 40.1 (100% Success)

Spell Effect & Tactics:
Creates a random edible food item directly in the caster's backpack to restore stamina regeneration.

Feeblemind

Feeblemind — "Rel Wis"

spell_3.png

  • Circle: 1st Circle
  • Words of Power: Rel Wis
  • Reagents: Ginseng, Nightshade
  • Mana Cost: 4 | Casting Time: 0.75s
  • Skill Range: 1.1 (Min) – 40.1 (100% Success)

Spell Effect & Tactics:
Temporarily reduces target's Intelligence and Mana pool, hindering spellcasting capability.

Heal

Heal — "In Mani"

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  • Circle: 1st Circle
  • Words of Power: In Mani
  • Reagents: Garlic, Ginseng, Spiders' Silk
  • Mana Cost: 4 | Casting Time: 0.75s
  • Skill Range: 1.1 (Min) – 40.1 (100% Success)

Spell Effect & Tactics:
Restores a small amount of Hit Points to the target (approx 1-10 HP depending on Magery).

Magic Arrow

Magic Arrow — "In Por Ylem"

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  • Circle: 1st Circle
  • Words of Power: In Por Ylem
  • Reagents: Black Pearl, Nightshade
  • Mana Cost: 4 | Casting Time: 0.75s
  • Skill Range: 1.1 (Min) – 40.1 (100% Success)

Spell Effect & Tactics:
Fires a rapid bolt of magical energy. Commonly used in PvP to disrupt opponent spellcasting.

Night Sight

Night Sight — "In Lor"

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  • Circle: 1st Circle
  • Words of Power: In Lor
  • Reagents: Spiders' Silk, Sulfurous Ash
  • Mana Cost: 4 | Casting Time: 0.75s
  • Skill Range: 1.1 (Min) – 40.1 (100% Success)

Spell Effect & Tactics:
Grants the recipient full daylight vision in deep dungeons and darkness for the duration.

Reactive Armor

Reactive Armor — "Flam Sanct"

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  • Circle: 1st Circle
  • Words of Power: Flam Sanct
  • Reagents: Garlic, Spiders' Silk, Sulfurous Ash
  • Mana Cost: 4 | Casting Time: 0.75s
  • Skill Range: 1.1 (Min) – 40.1 (100% Success)

Spell Effect & Tactics:
Imbues the caster with physical defense, absorbing melee damage based on Inscription and Magery.

Weaken

Weaken — "Des Mani"

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  • Circle: 1st Circle
  • Words of Power: Des Mani
  • Reagents: Garlic, Nightshade
  • Mana Cost: 4 | Casting Time: 0.75s
  • Skill Range: 1.1 (Min) – 40.1 (100% Success)

Spell Effect & Tactics:
Temporarily reduces target's Strength and maximum Hit Points, decreasing melee damage and encumbrance.

2nd Circle

The 2nd Circle of Magic
All spells in this circle require 6 Mana and have a base casting time of 1.00s.

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Agility

Agility — "Ex Uus"

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  • Circle: 2nd Circle
  • Words of Power: Ex Uus
  • Reagents: Bloodmoss, Mandrake Root
  • Mana Cost: 6 | Casting Time: 1.00s
  • Skill Range: 6.1 (Min) – 45.1 (100% Success)

Spell Effect & Tactics:
Increases recipient's Dexterity, boosting swing rate and bandage application speed.

Cunning

Cunning — "Uus Wis"

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  • Circle: 2nd Circle
  • Words of Power: Uus Wis
  • Reagents: Mandrake Root, Nightshade
  • Mana Cost: 6 | Casting Time: 1.00s
  • Skill Range: 6.1 (Min) – 45.1 (100% Success)

Spell Effect & Tactics:
Increases recipient's Intelligence and Mana pool temporarily.

Cure

Cure — "An Nox"

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  • Circle: 2nd Circle
  • Words of Power: An Nox
  • Reagents: Garlic, Ginseng
  • Mana Cost: 6 | Casting Time: 1.00s
  • Skill Range: 6.1 (Min) – 45.1 (100% Success)

Spell Effect & Tactics:
Neutralizes poisons affecting the target creature or player. Higher poison levels have higher resist rates.

Harm

Harm — "An Mani"

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  • Circle: 2nd Circle
  • Words of Power: An Mani
  • Reagents: Nightshade, Spiders' Silk
  • Mana Cost: 6 | Casting Time: 1.00s
  • Skill Range: 6.1 (Min) – 45.1 (100% Success)

Spell Effect & Tactics:
Direct close-range offensive magic dealing cold/physical damage that increases closer to target.

Magic Trap

Magic Trap — "In Jux"

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  • Circle: 2nd Circle
  • Words of Power: In Jux
  • Reagents: Garlic, Spiders' Silk, Sulfurous Ash
  • Mana Cost: 6 | Casting Time: 1.00s
  • Skill Range: 6.1 (Min) – 45.1 (100% Success)

Spell Effect & Tactics:
Places an explosive magical ward on a chest or container, detonating upon next opening.

Magic Untrap

Magic Untrap — "An Jux"

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  • Circle: 2nd Circle
  • Words of Power: An Jux
  • Reagents: Bloodmoss, Sulfurous Ash
  • Mana Cost: 6 | Casting Time: 1.00s
  • Skill Range: 6.1 (Min) – 45.1 (100% Success)

Spell Effect & Tactics:
Disarms magical traps placed upon containers from a safe distance.

Protection

Protection — "Uus Sanct"

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  • Circle: 2nd Circle
  • Words of Power: Uus Sanct
  • Reagents: Garlic, Ginseng, Sulfurous Ash
  • Mana Cost: 6 | Casting Time: 1.00s
  • Skill Range: 6.1 (Min) – 45.1 (100% Success)

Spell Effect & Tactics:
Increases recipient's overall Physical Armor Rating (AR) for the spell duration.

Strength

Strength — "Uus Mani"

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  • Circle: 2nd Circle
  • Words of Power: Uus Mani
  • Reagents: Mandrake Root, Nightshade
  • Mana Cost: 6 | Casting Time: 1.00s
  • Skill Range: 6.1 (Min) – 45.1 (100% Success)

Spell Effect & Tactics:
Temporarily raises target's Strength and Maximum Hit Points.

3rd Circle

The 3rd Circle of Magic
All spells in this circle require 9 Mana and have a base casting time of 1.25s.

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Bless

Bless — "Rel Sanct"

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  • Circle: 3rd Circle
  • Words of Power: Rel Sanct
  • Reagents: Garlic, Mandrake Root
  • Mana Cost: 9 | Casting Time: 1.25s
  • Skill Range: 20.1 (Min) – 65.1 (100% Success)

Spell Effect & Tactics:
Simultaneously increases all three core attributes: Strength, Dexterity, and Intelligence.

Fireball

Fireball — "Vas Flam"

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  • Circle: 3rd Circle
  • Words of Power: Vas Flam
  • Reagents: Black Pearl
  • Mana Cost: 9 | Casting Time: 1.25s
  • Skill Range: 20.1 (Min) – 65.1 (100% Success)

Spell Effect & Tactics:
Hurls an orb of searing flame at target. Reliable mid-tier single-target burst damage.

Magic Lock

Magic Lock — "An Por"

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  • Circle: 3rd Circle
  • Words of Power: An Por
  • Reagents: Bloodmoss, Garlic, Sulfurous Ash
  • Mana Cost: 9 | Casting Time: 1.25s
  • Skill Range: 20.1 (Min) – 65.1 (100% Success)

Spell Effect & Tactics:
Magically locks a door or container, requiring Magic Unlock or high Lockpicking skill.

Poison

Poison — "In Nox"

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  • Circle: 3rd Circle
  • Words of Power: In Nox
  • Reagents: Nightshade
  • Mana Cost: 9 | Casting Time: 1.25s
  • Skill Range: 20.1 (Min) – 65.1 (100% Success)

Spell Effect & Tactics:
Inflicts debilitating poison on target. Potency scales with Magery, Poisoning, and proximity.

Telekinesis

Telekinesis — "Ort Por Ylem"

spell_21.png

  • Circle: 3rd Circle
  • Words of Power: Ort Por Ylem
  • Reagents: Bloodmoss, Mandrake Root
  • Mana Cost: 9 | Casting Time: 1.25s
  • Skill Range: 20.1 (Min) – 65.1 (100% Success)

Spell Effect & Tactics:
Interacts with levers, switches, or trapped chests from a distance, preventing trap damage.

Teleport

Teleport — "Rel Por"

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  • Circle: 3rd Circle
  • Words of Power: Rel Por
  • Reagents: Bloodmoss, Mandrake Root
  • Mana Cost: 9 | Casting Time: 1.25s
  • Skill Range: 20.1 (Min) – 65.1 (100% Success)

Spell Effect & Tactics:
Instantly teleports the caster to any visible targeted location within line of sight.

Unlock

Unlock — "Ex Por"

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  • Circle: 3rd Circle
  • Words of Power: Ex Por
  • Reagents: Bloodmoss, Sulfurous Ash
  • Mana Cost: 9 | Casting Time: 1.25s
  • Skill Range: 20.1 (Min) – 65.1 (100% Success)

Spell Effect & Tactics:
Dispels magical locks and opens low-difficulty mundane locks on doors and containers.

Wall of Stone

Wall of Stone — "In Sanct Ylem"

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  • Circle: 3rd Circle
  • Words of Power: In Sanct Ylem
  • Reagents: Bloodmoss, Garlic
  • Mana Cost: 9 | Casting Time: 1.25s
  • Skill Range: 20.1 (Min) – 65.1 (100% Success)

Spell Effect & Tactics:
Conjures a temporary impenetrable barrier of stone, blocking passage and line of sight.

4th Circle

The 4th Circle of Magic
All spells in this circle require 11 Mana and have a base casting time of 1.50s.

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Arch Cure

Arch Cure — "Vas An Nox"

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  • Circle: 4th Circle
  • Words of Power: Vas An Nox
  • Reagents: Garlic, Ginseng, Mandrake Root
  • Mana Cost: 11 | Casting Time: 1.50s
  • Skill Range: 35.1 (Min) – 75.1 (100% Success)

Spell Effect & Tactics:
Cures poisons from all friendly party members and allies within an area of effect.

Arch Protection

Arch Protection — "Vas Uus Sanct"

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  • Circle: 4th Circle
  • Words of Power: Vas Uus Sanct
  • Reagents: Garlic, Ginseng, Mandrake Root, Sulfurous Ash
  • Mana Cost: 11 | Casting Time: 1.50s
  • Skill Range: 35.1 (Min) – 75.1 (100% Success)

Spell Effect & Tactics:
Empowers all party members in the area of effect with enhanced Armor Rating.

Curse

Curse — "Des Sanct"

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  • Circle: 4th Circle
  • Words of Power: Des Sanct
  • Reagents: Garlic, Nightshade, Sulfurous Ash
  • Mana Cost: 11 | Casting Time: 1.50s
  • Skill Range: 35.1 (Min) – 75.1 (100% Success)

Spell Effect & Tactics:
Simultaneously lowers all three core attributes (STR, DEX, INT) of the targeted opponent.

Fire Field

Fire Field — "In Flam Grav"

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  • Circle: 4th Circle
  • Words of Power: In Flam Grav
  • Reagents: Black Pearl, Spiders' Silk, Sulfurous Ash
  • Mana Cost: 11 | Casting Time: 1.50s
  • Skill Range: 35.1 (Min) – 75.1 (100% Success)

Spell Effect & Tactics:
Conjures a fiery wall of burning flame. Classic training spell for Resisting Spells 0-55.

Greater Heal

Greater Heal — "In Vas Mani"

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  • Circle: 4th Circle
  • Words of Power: In Vas Mani
  • Reagents: Garlic, Ginseng, Mandrake Root, Spiders' Silk
  • Mana Cost: 11 | Casting Time: 1.50s
  • Skill Range: 35.1 (Min) – 75.1 (100% Success)

Spell Effect & Tactics:
Substantially restores the Hit Points of the target (approx 20-50 HP based on Magery).

Lightning

Lightning — "Por Ort Grav"

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  • Circle: 4th Circle
  • Words of Power: Por Ort Grav
  • Reagents: Mandrake Root, Sulfurous Ash
  • Mana Cost: 11 | Casting Time: 1.50s
  • Skill Range: 35.1 (Min) – 75.1 (100% Success)

Spell Effect & Tactics:
Calls down an electrical bolt from the sky. Fast travel time makes it ideal for interrupt combos.

Mana Drain

Mana Drain — "Ort Rel"

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  • Circle: 4th Circle
  • Words of Power: Ort Rel
  • Reagents: Black Pearl, Mandrake Root, Spiders' Silk
  • Mana Cost: 11 | Casting Time: 1.50s
  • Skill Range: 35.1 (Min) – 75.1 (100% Success)

Spell Effect & Tactics:
Drains a moderate amount of mana from the target, returning after several seconds.

Recall

Recall — "Kal Ort Por"

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  • Circle: 4th Circle
  • Words of Power: Kal Ort Por
  • Reagents: Black Pearl, Bloodmoss, Mandrake Root
  • Mana Cost: 11 | Casting Time: 1.50s
  • Skill Range: 35.1 (Min) – 75.1 (100% Success)

Spell Effect & Tactics:
Teleports the caster to any location marked on a magical rune or rune book. Blocked in anti-magic zones.

5th Circle

The 5th Circle of Magic
All spells in this circle require 15 Mana and have a base casting time of 1.75s.

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Blade Spirits

Blade Spirits — "In Jux Hur Ylem"

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  • Circle: 5th Circle
  • Words of Power: In Jux Hur Ylem
  • Reagents: Black Pearl, Mandrake Root, Nightshade
  • Mana Cost: 15 | Casting Time: 1.75s
  • Skill Range: 50.1 (Min) – 85.1 (100% Success)

Spell Effect & Tactics:
Summons a whirling vortex of spinning blades that relentlessly attacks nearby creatures.

Dispel Field

Dispel Field — "An Grav"

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  • Circle: 5th Circle
  • Words of Power: An Grav
  • Reagents: Black Pearl, Garlic, Spiders' Silk, Sulfurous Ash
  • Mana Cost: 15 | Casting Time: 1.75s
  • Skill Range: 50.1 (Min) – 85.1 (100% Success)

Spell Effect & Tactics:
Disrupts and permanently removes targeted active magical wall or field spells.

Incognito

Incognito — "Kal In Ex"

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  • Circle: 5th Circle
  • Words of Power: Kal In Ex
  • Reagents: Bloodmoss, Garlic, Nightshade
  • Mana Cost: 15 | Casting Time: 1.75s
  • Skill Range: 50.1 (Min) – 85.1 (100% Success)

Spell Effect & Tactics:
Disguises the caster's character name and appearance with a randomly generated identity.

Magic Reflection

Magic Reflection — "In Jux Sanct"

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  • Circle: 5th Circle
  • Words of Power: In Jux Sanct
  • Reagents: Garlic, Mandrake Root, Spiders' Silk
  • Mana Cost: 15 | Casting Time: 1.75s
  • Skill Range: 50.1 (Min) – 85.1 (100% Success)

Spell Effect & Tactics:
Creates a reflective barrier that completely bounces the next offensive targeted spell back at caster.

Mind Blast

Mind Blast — "Por Corp Wis"

spell_37.png

  • Circle: 5th Circle
  • Words of Power: Por Corp Wis
  • Reagents: Black Pearl, Mandrake Root, Nightshade, Sulfurous Ash
  • Mana Cost: 15 | Casting Time: 1.75s
  • Skill Range: 50.1 (Min) – 85.1 (100% Success)

Spell Effect & Tactics:
Psychic shock dealing cold damage based on the difference between caster and target Intelligence.

Paralyze

Paralyze — "An Ex Por"

spell_38.png

  • Circle: 5th Circle
  • Words of Power: An Ex Por
  • Reagents: Garlic, Mandrake Root, Spiders' Silk
  • Mana Cost: 15 | Casting Time: 1.75s
  • Skill Range: 50.1 (Min) – 85.1 (100% Success)

Spell Effect & Tactics:
Freezes target in place, rendering them unable to move, attack, or cast until broken by damage.

Poison Field

Poison Field — "In Nox Grav"

spell_39.png

  • Circle: 5th Circle
  • Words of Power: In Nox Grav
  • Reagents: Black Pearl, Nightshade, Spiders' Silk
  • Mana Cost: 15 | Casting Time: 1.75s
  • Skill Range: 50.1 (Min) – 85.1 (100% Success)

Spell Effect & Tactics:
Lays down an area barrier of noxious toxic cloud that poisons any unit walking through it.

Summon Creature

Summon Creature — "Kal Xen"

spell_40.png

  • Circle: 5th Circle
  • Words of Power: Kal Xen
  • Reagents: Bloodmoss, Mandrake Root, Spiders' Silk
  • Mana Cost: 15 | Casting Time: 1.75s
  • Skill Range: 50.1 (Min) – 85.1 (100% Success)

Spell Effect & Tactics:
Summons a random loyal animal or creature to fight on behalf of the caster.

6th Circle

The 6th Circle of Magic
All spells in this circle require 20 Mana and have a base casting time of 2.00s.

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Dispel

Dispel — "An Ort"

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  • Circle: 6th Circle
  • Words of Power: An Ort
  • Reagents: Garlic, Mandrake Root, Sulfurous Ash
  • Mana Cost: 20 | Casting Time: 2.00s
  • Skill Range: 65.1 (Min) – 95.1 (100% Success)

Spell Effect & Tactics:
Banishes a single summoned monster (elemental, daemon, vortex, or blade spirit) back to the ether.

Energy Bolt

Energy Bolt — "Corp Por"

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  • Circle: 6th Circle
  • Words of Power: Corp Por
  • Reagents: Black Pearl, Nightshade
  • Mana Cost: 20 | Casting Time: 2.00s
  • Skill Range: 65.1 (Min) – 95.1 (100% Success)

Spell Effect & Tactics:
Unleashes a concentrated blast of pure energy. Standard heavy offensive spell for mages.

Explosion

Explosion — "Vas Ort Flam"

spell_43.png

  • Circle: 6th Circle
  • Words of Power: Vas Ort Flam
  • Reagents: Black Pearl, Mandrake Root, Sulfurous Ash
  • Mana Cost: 20 | Casting Time: 2.00s
  • Skill Range: 65.1 (Min) – 95.1 (100% Success)

Spell Effect & Tactics:
Primes a delayed thermal burst that detonates 2.5 seconds later, allowing lethal spell combos.

Invisibility

Invisibility — "An Lor Xen"

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  • Circle: 6th Circle
  • Words of Power: An Lor Xen
  • Reagents: Bloodmoss, Nightshade
  • Mana Cost: 20 | Casting Time: 2.00s
  • Skill Range: 65.1 (Min) – 95.1 (100% Success)

Spell Effect & Tactics:
Conceals target creature or player from sight and aggro until they take an action or move.

Mark

Mark — "Kal Por Ylem"

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  • Circle: 6th Circle
  • Words of Power: Kal Por Ylem
  • Reagents: Black Pearl, Bloodmoss, Mandrake Root
  • Mana Cost: 20 | Casting Time: 2.00s
  • Skill Range: 65.1 (Min) – 95.1 (100% Success)

Spell Effect & Tactics:
Imprints the caster's exact coordinates onto a recall rune for future Recall and Gate Travel.

Mass Curse

Mass Curse — "Vas Des Sanct"

spell_46.png

  • Circle: 6th Circle
  • Words of Power: Vas Des Sanct
  • Reagents: Garlic, Mandrake Root, Nightshade, Sulfurous Ash
  • Mana Cost: 20 | Casting Time: 2.00s
  • Skill Range: 65.1 (Min) – 95.1 (100% Success)

Spell Effect & Tactics:
Reduces the attributes (STR, DEX, INT) of all hostile targets in an area.

Paralyze Field

Paralyze Field — "In Ex Grav"

spell_47.png

  • Circle: 6th Circle
  • Words of Power: In Ex Grav
  • Reagents: Black Pearl, Ginseng, Spiders' Silk
  • Mana Cost: 20 | Casting Time: 2.00s
  • Skill Range: 65.1 (Min) – 95.1 (100% Success)

Spell Effect & Tactics:
Erects a sparkling energy wall that paralyzes any entity attempting to cross it.

Reveal

Reveal — "Wis Quas"

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  • Circle: 6th Circle
  • Words of Power: Wis Quas
  • Reagents: Bloodmoss, Sulfurous Ash
  • Mana Cost: 20 | Casting Time: 2.00s
  • Skill Range: 65.1 (Min) – 95.1 (100% Success)

Spell Effect & Tactics:
Unmasks all hidden or invisible players and creatures in the targeted area.

7th Circle

The 7th Circle of Magic
All spells in this circle require 40 Mana and have a base casting time of 2.25s.

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Chain Lightning

Chain Lightning — "Vas Ort Grav"

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  • Circle: 7th Circle
  • Words of Power: Vas Ort Grav
  • Reagents: Black Pearl, Bloodmoss, Mandrake Root, Sulfurous Ash
  • Mana Cost: 40 | Casting Time: 2.25s
  • Skill Range: 80.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Hurls violent arcs of lightning that split and bounce among nearby enemy targets.

Energy Field

Energy Field — "In Sanct Grav"

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  • Circle: 7th Circle
  • Words of Power: In Sanct Grav
  • Reagents: Black Pearl, Mandrake Root, Spiders' Silk, Sulfurous Ash
  • Mana Cost: 40 | Casting Time: 2.25s
  • Skill Range: 80.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Summons a glowing wall of energy that acts as a physical barrier, blocking pathing.

Flamestrike

Flamestrike — "Kal Vas Flam"

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  • Circle: 7th Circle
  • Words of Power: Kal Vas Flam
  • Reagents: Spiders' Silk, Sulfurous Ash
  • Mana Cost: 40 | Casting Time: 2.25s
  • Skill Range: 80.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Calls down a colossal pillar of fire from the heavens, dealing devastating fire damage.

Gate Travel

Gate Travel — "Vas Rel Por"

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  • Circle: 7th Circle
  • Words of Power: Vas Rel Por
  • Reagents: Black Pearl, Mandrake Root, Sulfurous Ash
  • Mana Cost: 40 | Casting Time: 2.25s
  • Skill Range: 80.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Opens an interconnected two-way celestial moongate to the location of a marked recall rune.

Mana Vampire

Mana Vampire — "Ort Sanct"

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  • Circle: 7th Circle
  • Words of Power: Ort Sanct
  • Reagents: Black Pearl, Bloodmoss, Mandrake Root, Spiders' Silk
  • Mana Cost: 40 | Casting Time: 2.25s
  • Skill Range: 80.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Permanently drains mana from the target and transfers it directly to replenish caster's mana.

Mass Dispel

Mass Dispel — "Vas An Ort"

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  • Circle: 7th Circle
  • Words of Power: Vas An Ort
  • Reagents: Black Pearl, Garlic, Mandrake Root, Sulfurous Ash
  • Mana Cost: 40 | Casting Time: 2.25s
  • Skill Range: 80.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Dispels and banishes all summoned creatures and monsters within a large radius.

Meteor Swarm

Meteor Swarm — "Flam Kal Des Ylem"

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  • Circle: 7th Circle
  • Words of Power: Flam Kal Des Ylem
  • Reagents: Bloodmoss, Mandrake Root, Spiders' Silk, Sulfurous Ash
  • Mana Cost: 40 | Casting Time: 2.25s
  • Skill Range: 80.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Rains fiery meteors across a targeted zone, dealing distributed area-of-effect damage.

Polymorph

Polymorph — "Vas Ylem Rel"

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  • Circle: 7th Circle
  • Words of Power: Vas Ylem Rel
  • Reagents: Bloodmoss, Mandrake Root, Spiders' Silk
  • Mana Cost: 40 | Casting Time: 2.25s
  • Skill Range: 80.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Transforms the caster into a variety of creatures (daemon, dragon, wisp, slime, etc.).

8th Circle

The 8th Circle of Magic
All spells in this circle require 50 Mana and have a base casting time of 2.50s.

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Earthquake

Earthquake — "In Vas Por"

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  • Circle: 8th Circle
  • Words of Power: In Vas Por
  • Reagents: Bloodmoss, Ginseng, Mandrake Root, Sulfurous Ash
  • Mana Cost: 50 | Casting Time: 2.50s
  • Skill Range: 95.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Shakes the realm, inflicting percentage-based damage to all nearby enemies on screen.

Energy Vortex

Energy Vortex — "Vas Corp Hur"

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  • Circle: 8th Circle
  • Words of Power: Vas Corp Hur
  • Reagents: Black Pearl, Bloodmoss, Mandrake Root, Nightshade
  • Mana Cost: 50 | Casting Time: 2.50s
  • Skill Range: 95.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Summons a roaring whirlpool of raw energy that relentlessly hunts and shreds opponents.

Resurrection

Resurrection — "An Corp"

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  • Circle: 8th Circle
  • Words of Power: An Corp
  • Reagents: Bloodmoss, Garlic, Ginseng
  • Mana Cost: 50 | Casting Time: 2.50s
  • Skill Range: 95.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Restores a dead player ghost back to life. Requires direct line of sight and proximity.

Summon Air Elemental

Summon Air Elemental — "Kal Vas Xen Hur"

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  • Circle: 8th Circle
  • Words of Power: Kal Vas Xen Hur
  • Reagents: Bloodmoss, Mandrake Root, Spiders' Silk
  • Mana Cost: 50 | Casting Time: 2.50s
  • Skill Range: 95.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Summons a powerful vortex of wind capable of flight, high-speed melee, and spellcasting.

Summon Daemon

Summon Daemon — "Kal Vas Xen Corp"

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  • Circle: 8th Circle
  • Words of Power: Kal Vas Xen Corp
  • Reagents: Bloodmoss, Mandrake Root, Spiders' Silk, Sulfurous Ash
  • Mana Cost: 50 | Casting Time: 2.50s
  • Skill Range: 95.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Binds a towering winged daemon of the Abyss to fight for the caster.

Summon Earth Elemental

Summon Earth Elemental — "Kal Vas Xen Ylem"

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  • Circle: 8th Circle
  • Words of Power: Kal Vas Xen Ylem
  • Reagents: Bloodmoss, Mandrake Root, Spiders' Silk
  • Mana Cost: 50 | Casting Time: 2.50s
  • Skill Range: 95.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Conjures a resilient golem of stone and soil with heavy physical defense and crushing blows.

Summon Fire Elemental

Summon Fire Elemental — "Kal Vas Xen Flam"

spell_63.png

  • Circle: 8th Circle
  • Words of Power: Kal Vas Xen Flam
  • Reagents: Bloodmoss, Mandrake Root, Spiders' Silk, Sulfurous Ash
  • Mana Cost: 50 | Casting Time: 2.50s
  • Skill Range: 95.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Brings forth a roaring spirit of living fire that casts flame spells and scorches foes in melee.

Summon Water Elemental

Summon Water Elemental — "Kal Vas Xen An Flam"

spell_64.png

  • Circle: 8th Circle
  • Words of Power: Kal Vas Xen An Flam
  • Reagents: Bloodmoss, Mandrake Root, Spiders' Silk
  • Mana Cost: 50 | Casting Time: 2.50s
  • Skill Range: 95.1 (Min) – 100.0 (100% Success)

Spell Effect & Tactics:
Summons an aquatic avatar capable of tidal physical attacks, poisoning, and water magic.

Related Guides: SkillsGetting StartedYoung Player SystemStarting TownsRazor & Client Setup