Veterinary
Veterinary
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Skill Overview & Mechanics
Veterinary works in the same was as healing to use bandages to restore hp, cure poison, or ressurect animal and monster pets.
Raising Veterinary: Veterinary is checked when attempting to use bandages on pets. Veterinary is a difficulty based skill - 60 skill will allow you to cure poison and 80 skill will allow you to ressurect.
Raising Veterinary: Veterinary is checked when attempting to use bandages on pets. Veterinary is a difficulty based skill - 60 skill will allow you to cure poison and 80 skill will allow you to ressurect.
Gideon's Advice: Have 2 pet horses (low damage output) fight each other and heal them both repeatedly. You should use Animal Lore on them at the same time. GMing both skills is quite fast.
Dexterity & Bandage Mechanics
Dexterity affects Veterinary in two ways:
- Effective Skill Value: It contributes a small amount to the effective Veterinary skill value used by bandage checks. The skill’s stat weighting gives Dexterity a 4% component; the benefit diminishes as base Veterinary approaches 100.
- Bandaging Speed: It speeds up bandaging a pet. At 100+ Dex, the non-AoS healing time is 3 seconds; at 80–99 it is 3.5 seconds, 50–79 is 4 seconds, 25–49 is 4.5 seconds, and below 25 is 5 seconds. Resurrecting a dead pet adds 5 seconds.
Pet Bandage Application Times:
- 100+ Dex: 3.0 seconds (Resurrection: 8.0 seconds)
- 80–99 Dex: 3.5 seconds (Resurrection: 8.5 seconds)
- 50–79 Dex: 4.0 seconds (Resurrection: 9.0 seconds)
- 25–49 Dex: 4.5 seconds (Resurrection: 9.5 seconds)
- Below 25 Dex: 5.0 seconds (Resurrection: 10.0 seconds)
* Resurrecting a dead pet adds 5 seconds to the base bandage application time.