Tailoring: Difference between revisions

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Deploy Skill Sub-Section: Tailoring
Deploy Skill Sub-Section: Tailoring
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<h1 style="color: #d4af37; font-family: 'Cinzel Decorative', serif; font-size: 32px; margin: 0 0 8px 0; text-shadow: 2px 2px 4px #000; border: none; padding: 0;">Tailoring</h1>
      Tailoring
<div style="color: #a0aab5; font-size: 13px; margin-bottom: 15px; font-style: italic; letter-spacing: 0.5px;">View items with the [Skill] type &bull; View items with the [Crafting] primary type &bull; View items with the [Skills] sub type</div>
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<img src="https://uorenn.com/compendium/info/images/full/Tailoring_Full.png" alt="Tailoring" style="max-width: 100%; height: auto; display: block;" />
      View items with the [Skill] type &bull; View items with the [Crafting] primary type &bull; View items with the [Skills] sub type
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          Skill Overview &amp; Mechanics
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Tailoring is used to create various clothing and armor items from cloth and leather. Use a sewing kit to open the Tailoring Trade Gump. Tinkering, Blacksmithing, Tailoring, and Carpentry can be used in conjunction to make many items.<br/><br/><div style="background:rgba(212,175,55,0.08); border-left:4px solid #d4af37; padding:12px 16px; margin:15px 0; border-radius:4px; font-style:italic; color:#f0e6d2;">Gideon's Advice: Tailoring isn't very expensive to raise. It is also quite useful if you're starting out because you can gather wool, flax, or cotton, spin it into thread and then weave it into cloth, and then craft items to sell for gold.<br/><br/>Wodan's Method (optimal): <br/></div>
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          Tailoring is used to create various clothing and armor items from cloth and leather. Use a sewing kit to open the Tailoring Trade Gump. Tinkering, Blacksmithing, Tailoring, and Carpentry can be used in conjunction to make many items.<br/><br/><div style="background:rgba(212,175,55,0.08); border-left:4px solid #d4af37; padding:12px 16px; margin:15px 0; border-radius:4px; font-style:italic; color:#f0e6d2;">Gideon's Advice: Tailoring isn't very expensive to raise. It is also quite useful if you're starting out because you can gather wool, flax, or cotton, spin it into thread and then weave it into cloth, and then craft items to sell for gold.<br/><br/>Wodan's Method (optimal): <br/></div>
30 - 40 REAL SKILL = Short Pants<br/>
30 - 40 REAL SKILL = Short Pants<br/>
40 - 48 REAL SKILL = Fancy Shirts<br/>
40 - 48 REAL SKILL = Fancy Shirts<br/>
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Total Cost w/ recutting according to Wodan = 15k Cloth + 400 Leather<br/>
Total Cost w/ recutting according to Wodan = 15k Cloth + 400 Leather<br/>
Experience may vary.<br/>
Experience may vary.<br/>
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<h3 style="margin: 0; color: #f5d77f; font-family: 'Cinzel Decorative', serif; font-size: 16px; text-shadow: 1px 1px 2px #000; border: none;">Skill Attributes</h3>
            Skill Attributes
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<td style="padding: 10px 12px; color: #8b949e; width: 45%; font-weight: bold;">Grandmaster Title</td>
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<td style="padding: 10px 12px; color: #f0f6fc; font-weight: bold;">Tailor</td>
            <td style="padding: 10px 12px; color: #8b949e; width: 45%; font-weight: bold;">Grandmaster Title</td>
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            <td style="padding: 10px 12px; color: #f0f6fc; font-weight: bold;">Tailor</td>
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<td style="padding: 10px 12px; color: #8b949e; font-weight: bold;">Starting Items</td>
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<td style="padding: 10px 12px; color: #f0f6fc;">None</td>
            <td style="padding: 10px 12px; color: #8b949e; font-weight: bold;">Starting Items</td>
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            <td style="padding: 10px 12px; color: #f0f6fc;">None</td>
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<td colspan="2" style="padding: 8px 12px; color: #d4af37; font-weight: bold; text-align: center; font-size: 12px; text-transform: uppercase; letter-spacing: 1px;">Training &amp; Stat Gains</td>
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<td style="padding: 10px 12px; color: #8b949e;">Skill Gain Chance</td>
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<td style="padding: 10px 12px; color: #58a6ff; font-weight: bold;">75%</td>
            <td style="padding: 10px 12px; color: #8b949e;">Skill Gain Chance</td>
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            <td style="padding: 10px 12px; color: #58a6ff; font-weight: bold;">75%</td>
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<td style="padding: 10px 12px; color: #8b949e;">Str Stat Gain</td>
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<td style="padding: 10px 12px; color: #f0f6fc;">3.75%</td>
            <td style="padding: 10px 12px; color: #8b949e;">Str Stat Gain</td>
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            <td style="padding: 10px 12px; color: #f0f6fc;">3.75%</td>
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<td style="padding: 10px 12px; color: #8b949e;">Dex Stat Gain</td>
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<td style="padding: 10px 12px; color: #f0f6fc;">16.25%</td>
            <td style="padding: 10px 12px; color: #8b949e;">Dex Stat Gain</td>
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            <td style="padding: 10px 12px; color: #f0f6fc;">16.25%</td>
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<td style="padding: 10px 12px; color: #8b949e;">Int Stat Gain</td>
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<td style="padding: 10px 12px; color: #f0f6fc;">5%</td>
            <td style="padding: 10px 12px; color: #8b949e;">Int Stat Gain</td>
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            <td style="padding: 10px 12px; color: #f0f6fc;">5%</td>
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<p style="margin: 0 0 12px 0; font-size: 13px; color: #c9d1d9; line-height: 1.5;">Need in-depth training routes, Razor macros, or character build guidance for Tailoring?</p>
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<a href="https://uorenn.com/forum/index.php?forums/guides.30/" target="_blank" rel="noopener noreferrer" style="display: inline-block; padding: 10px 18px; background: linear-gradient(180deg, #1f6feb 0%, #1158c7 100%); color: #fff; font-weight: bold; font-size: 13px; text-decoration: none; border-radius: 6px; border: 1px solid #388bfd; box-shadow: 0 2px 6px rgba(0,0,0,0.4);">UO:Renaissance Guides Section &raquo;</a>
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<div style="margin-top: 10px; font-size: 11px; color: #8b949e; font-style: italic;">Explore the official forum guides section for community strategies, tips, and macros.</div>
            Need in-depth training routes, Razor macros, or character build guidance for Tailoring?
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            UO:Renaissance Guides Section &raquo;
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          <div style="margin-top: 10px; font-size: 11px; color: #8b949e; font-style: italic;">
            Explore the official forum guides section for community strategies, tips, and macros.
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[[Category:Skills]]
[[Category:Skills]]

Revision as of 07:50, 15 October 2026

Tailoring

View items with the [Skill] type • View items with the [Crafting] primary type • View items with the [Skills] sub type
Tailoring

Skill Overview & Mechanics

Tailoring is used to create various clothing and armor items from cloth and leather. Use a sewing kit to open the Tailoring Trade Gump. Tinkering, Blacksmithing, Tailoring, and Carpentry can be used in conjunction to make many items.

Gideon's Advice: Tailoring isn't very expensive to raise. It is also quite useful if you're starting out because you can gather wool, flax, or cotton, spin it into thread and then weave it into cloth, and then craft items to sell for gold.

Wodan's Method (optimal):
30 - 40 REAL SKILL = Short Pants
40 - 48 REAL SKILL = Fancy Shirts
48 - 52 REAL SKILL = Fancy Dress
52 - 74.6 SHOWN SKILL = Robes
74.6 - 99.6 SHOWN SKILL = Oil Cloths
99.6 - GM = Studded Leather Gorgets
Total Cost w/ recutting according to Wodan = 15k Cloth + 400 Leather
Experience may vary.

Skill Attributes

Grandmaster Title Tailor
Starting Items None
Training & Stat Gains
Skill Gain Chance 75%
Str Stat Gain 3.75%
Dex Stat Gain 16.25%
Int Stat Gain 5%

Community Guides

Need in-depth training routes, Razor macros, or character build guidance for Tailoring?

UO:Renaissance Guides Section »
Explore the official forum guides section for community strategies, tips, and macros.