Animal Taming: Difference between revisions
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Deploy Skill Sub-Section: Animal Taming |
Deploy Skill Sub-Section: Animal Taming |
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<h1 style="color: #d4af37; font-family: 'Cinzel Decorative', serif; font-size: 32px; margin: 0 0 8px 0; text-shadow: 2px 2px 4px #000; border: none; padding: 0;">Animal Taming</h1> | |||
<div style="color: #a0aab5; font-size: 13px; margin-bottom: 15px; font-style: italic; letter-spacing: 0.5px;">View items with the [Skill] type • View items with the [Creatures] primary type • View items with the [Skills] sub type</div> | |||
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<h2 style="color: #d4af37; font-family: 'Cinzel Decorative', serif; font-size: 22px; border-bottom: 1px solid #444c56; padding-bottom: 8px; margin-top: 0; margin-bottom: 16px;">Skill Overview & Mechanics</h2> | |||
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What is that monster blocking the front door? Its a dragon. It followed me home. Can I keep it? <br/><br/> To tame a beast to accept you as master requires patience, nerve and a power of will. The rewards of studying Animal Taming are considered by some to be well worth the time invested. Tamers have long-been considered extremely useful and versatile in fighting monsters and, to a lesser extent, players as well.<br/><br/>Your taming skill (along with Animal Lore) determines the odds of taming a given creature then controlling it. It is furthermore required in order to bond with certain creatures, and also plays a hand in determining your stable slot limit. | |||
In order to tame a creature you must be standing within eight tiles of it with no obstructions, then target it with the skill. Once taming has begun you may stray anywhere up to around ten tiles away from the target though if it loses sight of you or is injured in any way the attempt will cease. <br/><br/> | In order to tame a creature you must be standing within eight tiles of it with no obstructions, then target it with the skill. Once taming has begun you may stray anywhere up to around ten tiles away from the target though if it loses sight of you or is injured in any way the attempt will cease. <br/><br/> | ||
After a few seconds you'll be notified of either your success or failure. While most animals are non-hostile and can be tamed at any time, most taming attempts against a monster will instantly fail. In this case there's no wait time before you can try again so it's best to set a macro and use this over and over as fast as you can until you successfully start the taming process.<br/><br/>You may also currently bond one per at a time. By feeding your pet once your can control it 100% of the time you can start the bonding process. You can use the animal lore skill to determine the status of the bonding process and any additional steps required.<br/><br/><div style="background:rgba(212,175,55,0.08); border-left:4px solid #d4af37; padding:12px 16px; margin:15px 0; border-radius:4px; font-style:italic; color:#f0e6d2;">Gideon's Advice: Animal Taming is a very time consuming skill but using Upgrayed's or Mutombo's Guide or my mini-guide below you can GM it without too much trouble. It helps to have another character around to heal and drag or kill monsters. I'd recommend the other character have the Healing skill. Being able to Gate/Resurrect on either or both characters is also very helpful.</div> | After a few seconds you'll be notified of either your success or failure. While most animals are non-hostile and can be tamed at any time, most taming attempts against a monster will instantly fail. In this case there's no wait time before you can try again so it's best to set a macro and use this over and over as fast as you can until you successfully start the taming process.<br/><br/>You may also currently bond one per at a time. By feeding your pet once your can control it 100% of the time you can start the bonding process. You can use the animal lore skill to determine the status of the bonding process and any additional steps required.<br/><br/><div style="background:rgba(212,175,55,0.08); border-left:4px solid #d4af37; padding:12px 16px; margin:15px 0; border-radius:4px; font-style:italic; color:#f0e6d2;">Gideon's Advice: Animal Taming is a very time consuming skill but using Upgrayed's or Mutombo's Guide or my mini-guide below you can GM it without too much trouble. It helps to have another character around to heal and drag or kill monsters. I'd recommend the other character have the Healing skill. Being able to Gate/Resurrect on either or both characters is also very helpful.</div> | ||
Gideon's Experience: Get to 100 Str, 100 Int, 25 Dex | Gideon's Experience: Get to 100 Str, 100 Int, 25 Dex | ||
59.2 to 71.1 Swamps: Alligators and Snakes | 59.2 to 71.1 Swamps: Alligators and Snakes | ||
71.1 to 95.0 Jelhom: Bulls and Bull Retames | 71.1 to 95.0 Jelhom: Bulls and Bull Retames | ||
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<h3 style="margin: 0; color: #f5d77f; font-family: 'Cinzel Decorative', serif; font-size: 16px; text-shadow: 1px 1px 2px #000; border: none;">Skill Attributes</h3> | |||
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<td style="padding: 10px 12px; color: #8b949e; width: 45%; font-weight: bold;">Grandmaster Title</td> | |||
<td style="padding: 10px 12px; color: #f0f6fc; font-weight: bold;">Tamer</td> | |||
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<td style="padding: 10px 12px; color: #8b949e; font-weight: bold;">Starting Items</td> | |||
<td style="padding: 10px 12px; color: #f0f6fc;">None</td> | |||
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<td colspan="2" style="padding: 8px 12px; color: #d4af37; font-weight: bold; text-align: center; font-size: 12px; text-transform: uppercase; letter-spacing: 1px;">Training & Stat Gains</td> | |||
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<td style="padding: 10px 12px; color: #8b949e;">Skill Gain Chance</td> | |||
<td style="padding: 10px 12px; color: #58a6ff; font-weight: bold;">80%</td> | |||
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<td style="padding: 10px 12px; color: #8b949e;">Str Stat Gain</td> | |||
<td style="padding: 10px 12px; color: #f0f6fc;">14%</td> | |||
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<td style="padding: 10px 12px; color: #8b949e;">Dex Stat Gain</td> | |||
<td style="padding: 10px 12px; color: #f0f6fc;">2%</td> | |||
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<td style="padding: 10px 12px; color: #8b949e;">Int Stat Gain</td> | |||
<td style="padding: 10px 12px; color: #f0f6fc;">4%</td> | |||
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<p style="margin: 0 0 12px 0; font-size: 13px; color: #c9d1d9; line-height: 1.5;">Need in-depth training routes, Razor macros, or character build guidance for Animal Taming?</p> | |||
<a href="https://uorenn.com/forum/index.php?forums/guides.30/" target="_blank" rel="noopener noreferrer" style="display: inline-block; padding: 10px 18px; background: linear-gradient(180deg, #1f6feb 0%, #1158c7 100%); color: #fff; font-weight: bold; font-size: 13px; text-decoration: none; border-radius: 6px; border: 1px solid #388bfd; box-shadow: 0 2px 6px rgba(0,0,0,0.4);">UO:Renaissance Guides Section »</a> | |||
<div style="margin-top: 10px; font-size: 11px; color: #8b949e; font-style: italic;">Explore the official forum guides section for community strategies, tips, and macros.</div> | |||
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[[Category:Skills]] | [[Category:Skills]] | ||
Revision as of 07:50, 15 October 2026
Animal Taming
View items with the [Skill] type • View items with the [Creatures] primary type • View items with the [Skills] sub type
Skill Overview & Mechanics
What is that monster blocking the front door? Its a dragon. It followed me home. Can I keep it?
To tame a beast to accept you as master requires patience, nerve and a power of will. The rewards of studying Animal Taming are considered by some to be well worth the time invested. Tamers have long-been considered extremely useful and versatile in fighting monsters and, to a lesser extent, players as well.
Your taming skill (along with Animal Lore) determines the odds of taming a given creature then controlling it. It is furthermore required in order to bond with certain creatures, and also plays a hand in determining your stable slot limit. In order to tame a creature you must be standing within eight tiles of it with no obstructions, then target it with the skill. Once taming has begun you may stray anywhere up to around ten tiles away from the target though if it loses sight of you or is injured in any way the attempt will cease.
After a few seconds you'll be notified of either your success or failure. While most animals are non-hostile and can be tamed at any time, most taming attempts against a monster will instantly fail. In this case there's no wait time before you can try again so it's best to set a macro and use this over and over as fast as you can until you successfully start the taming process.
You may also currently bond one per at a time. By feeding your pet once your can control it 100% of the time you can start the bonding process. You can use the animal lore skill to determine the status of the bonding process and any additional steps required.
To tame a beast to accept you as master requires patience, nerve and a power of will. The rewards of studying Animal Taming are considered by some to be well worth the time invested. Tamers have long-been considered extremely useful and versatile in fighting monsters and, to a lesser extent, players as well.
Your taming skill (along with Animal Lore) determines the odds of taming a given creature then controlling it. It is furthermore required in order to bond with certain creatures, and also plays a hand in determining your stable slot limit. In order to tame a creature you must be standing within eight tiles of it with no obstructions, then target it with the skill. Once taming has begun you may stray anywhere up to around ten tiles away from the target though if it loses sight of you or is injured in any way the attempt will cease.
After a few seconds you'll be notified of either your success or failure. While most animals are non-hostile and can be tamed at any time, most taming attempts against a monster will instantly fail. In this case there's no wait time before you can try again so it's best to set a macro and use this over and over as fast as you can until you successfully start the taming process.
You may also currently bond one per at a time. By feeding your pet once your can control it 100% of the time you can start the bonding process. You can use the animal lore skill to determine the status of the bonding process and any additional steps required.
Gideon's Advice: Animal Taming is a very time consuming skill but using Upgrayed's or Mutombo's Guide or my mini-guide below you can GM it without too much trouble. It helps to have another character around to heal and drag or kill monsters. I'd recommend the other character have the Healing skill. Being able to Gate/Resurrect on either or both characters is also very helpful.
Gideon's Experience: Get to 100 Str, 100 Int, 25 Dex
59.2 to 71.1 Swamps: Alligators and Snakes
71.1 to 95.0 Jelhom: Bulls and Bull Retames