Animal Taming

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Animal Taming

View items with the [Skill] type • View items with the [Creatures] primary type • View items with the [Skills] sub type
Animal Taming

Skill Overview & Mechanics

What is that monster blocking the front door? Its a dragon. It followed me home. Can I keep it?

To tame a beast to accept you as master requires patience, nerve and a power of will. The rewards of studying Animal Taming are considered by some to be well worth the time invested. Tamers have long-been considered extremely useful and versatile in fighting monsters and, to a lesser extent, players as well.

Your taming skill (along with Animal Lore) determines the odds of taming a given creature then controlling it. It is furthermore required in order to bond with certain creatures, and also plays a hand in determining your stable slot limit. In order to tame a creature you must be standing within eight tiles of it with no obstructions, then target it with the skill. Once taming has begun you may stray anywhere up to around ten tiles away from the target though if it loses sight of you or is injured in any way the attempt will cease.

After a few seconds you'll be notified of either your success or failure. While most animals are non-hostile and can be tamed at any time, most taming attempts against a monster will instantly fail. In this case there's no wait time before you can try again so it's best to set a macro and use this over and over as fast as you can until you successfully start the taming process.

You may also currently bond one per at a time. By feeding your pet once your can control it 100% of the time you can start the bonding process. You can use the animal lore skill to determine the status of the bonding process and any additional steps required.

Gideon's Advice: Animal Taming is a very time consuming skill but using Upgrayed's or Mutombo's Guide or my mini-guide below you can GM it without too much trouble. It helps to have another character around to heal and drag or kill monsters. I'd recommend the other character have the Healing skill. Being able to Gate/Resurrect on either or both characters is also very helpful.
Gideon's Experience: Get to 100 Str, 100 Int, 25 Dex 59.2 to 71.1 Swamps: Alligators and Snakes 71.1 to 95.0 Jelhom: Bulls and Bull Retames

Skill Attributes

Grandmaster Title Tamer
Starting Items None
Training & Stat Gains
Skill Gain Chance 80%
Str Stat Gain 14%
Dex Stat Gain 2%
Int Stat Gain 4%

Community Guides

Need in-depth training routes, Razor macros, or character build guidance for Animal Taming?

UO:Renaissance Guides Section »
Explore the official forum guides section for community strategies, tips, and macros.

🐾 Animal Taming & Retaming Progression

Recommended taming roadmap from 30.0 to Grandmaster, and complete retaming difficulty metrics (retames require another player).

🗺️ Recommended Taming Progression Route (30.0 – GM)

Skill 30.0 – 50.0 Milestone
Timberwolves, Hinds, Brown Bears
Begin in Britain forests or Yew woods taming passive and woodland beasts.
Skill 50.0 – 65.0 Milestone
Grey Wolves, Panthers
Transition to slightly more aggressive predators roaming woods and plains.
Skill 65.0 – 71.1 Milestone
Great Harts, Grizzly Bears, White Wolves
Solid mid-tier skill gains. Snow island or Dagger Isle for White Wolves.
Skill 71.1 – 80.0 Milestone
Bulls (Jhelom Farm or Delucia / T2A)
The gold standard for mid-to-high taming. Retame bulls repeatedly in the Jhelom farms (partner with another player or alt to tame & release for each other).
Skill 80.0 – 85.0 Milestone
Giant Toads (T2A Swamps)
T2A Lost Lands swamps south of Papua or near Delucia.
Skill 85.0 – 90.0 Milestone
Imps, Hell Hounds, Lava Lizards (T2A Desert)
Venture into the T2A Desert; keep healing ready as these creatures are hostile.
Skill 90.0 – 95.0 Milestone
Large Hellcats
Found stalking the fiery reaches of the T2A desert.
Skill 95.0 – 100.0 Milestone
Dragons, White Wyrms, Nightmares
Apex beasts (or continue taming Hell creatures in the T2A Desert safely to GM).
💡 Understanding the Retaming Mechanic
In Ultima Online and UO:Renaissance, each time a tamed creature is released or abandoned, its required taming difficulty increases by exactly +6.0 skill points:
  • 1st Tame: Natural base difficulty for the wild animal.
  • 2nd Tame: Base + 6.0 skill required.
  • 3rd Tame: Base + 12.0 skill required.
  • 4th Tame: Base + 18.0 skill required.
Training Strategy: This difficulty escalation allows tamers to gain valuable skill on the same creature well beyond its standard level. For example, a Bull (71.1 base) can be tamed a 2nd time at 77.1, a 3rd time at 83.1, and a 4th time at 89.1 — making farm pens like the Jhelom Bull Enclosure one of Britannia's premier training locations!
⚠️ Mandatory Retaming Rule: Previous Tame Must Be Done by Another Player
Crucial Rule: In order to gain skill from retaming an animal, the previous tame must have been performed by another player! You cannot gain skill by releasing and retaming a creature that you personally tamed. To train effectively using retames, players must partner with another tamer or utilize an alternate character/account to tame and release creatures for one another.

📊 Complete Creature Taming & Retaming Chart (60 Creatures)

Sortable list of hit points, base damage, and required taming skills through four taming cycles (+6.0 per retame; retames must be performed by another player to award skill gains).
Animal Name Hit Points Damage 1st Tame 2nd Tame (+6) 3rd Tame (+12) 4th Tame (+18)
Alligator 46-60 5-15 47.1 53.1 59.1 65.1
Bird 1-3 1-1 -6.9 -0.9 5.1 11.1
Black Bear 46-60 4-10 35.1 41.1 47.1 53.1
Boar 15-15 3-6 29.1 35.1 41.1 47.1
Brown Bear 46-60 6-12 41.1 47.1 53.1 59.1
Bull 50-64 4-9 71.1 77.1 83.1 89.1
Bullfrog 28-42 1-2 23.1 29.1 35.1 41.1
Cat 6-6 1-1 -0.9 5.1 11.1 17.1
Chicken 3-3 1-1 -0.9 5.1 11.1 17.1
Cougar 34-48 4-10 41.1 47.1 53.1 59.1
Cow 18-18 1-4 11.1 17.1 23.1 29.1
Desert Ostard 71-88 5-11 29.1 35.1 41.1 47.1
Dire Wolf 58-72 11-17 83.1 89.1 95.1 101.1
Dog 17-22 4-7 -21.3 -15.3 -9.3 -3.3
Dragon **797-820 16-22 93.9 99.9 105.9 111.9
Drake 241-258 11-17 84.3 90.3 96.3 102.3
Eagle 20-27 5-10 17.1 23.1 29.1 35.1
Forest Ostard 71-88 8-14 29.1 35.1 41.1 47.1
Frenzied Ostard (T2A) 71-110 11-17 77.1 83.1 89.1 95.1
Frost Spider 46-60 6-16 74.7 80.7 86.7 92.7
Giant Beetle 200-200 7-20 29.1 35.1 41.1 47.1
Giant Rat 26-39 4-8 29.1 35.1 41.1 47.1
Giant Spider 46-60 5-13 59.1 65.1 71.1 77.1
Giant Toad 46-60 5-17 77.1 83.1 89.1 95.1
Goat 12-12 3-4 11.1 17.1 23.1 29.1
Gorilla 38-51 4-10 -18.9 -12.9 -6.9 -0.9
Great Hart 27-41 5-9 59.1 65.1 71.1 77.1
Greater Mongbat 34-48 5-7 71.1 77.1 83.1 89.1
Grey Wolf 34-48 3-7 53.1 59.1 65.1 71.1
Grizzly Bear 76-93 8-13 59.1 65.1 71.1 77.1
Hell Hound 103-220 11-17 85.5 91.5 97.5 103.5
Hellcat (Large) 97-131 6-12 89.1 95.1 101.1 107.1
Hellcat (Small) 48-67 9-18 71.1 77.1 83.1 89.1
Hind 15-29 4-4 23.1 29.1 35.1 41.1
Horse 28-45 3-4 29.1 35.1 41.1 47.1
Imp 55-69 10-14 83.1 89.1 95.1 101.1
Jack Rabbit 9-9 1-2 -18.9 -12.9 -6.9 -0.9
Lava Lizard 76-90 6-24 80.7 86.7 92.7 98.7
Llama 15-27 3-5 35.1 41.1 47.1 53.1
Mongbat 4-6 1-2 -18.9 -12.9 -6.9 -0.9
Mountain Goat 20-33 3-7 -0.9 5.1 11.1 17.1
Nightmare (T2A) **500-519 16-22 95.1 101.1 107.1 113.1
Pack Horse 61-80 5-11 29.1 35.1 41.1 47.1
Pack Llama 50-50 2-6 29.1 35.1 41.1 47.1
Panther 37-51 4-12 53.1 59.1 65.1 71.1
Pig 12-12 2-4 11.1 17.1 23.1 29.1
Polar Bear 70-84 7-12 35.1 41.1 47.1 53.1
Rabbit 4-6 1-1 -18.9 -12.9 -6.9 -0.9
Rat 6-6 1-2 -0.9 5.1 11.1 17.1
Rideable Llama 15-27 3-5 29.1 35.1 41.1 47.1
Scorpion 50-63 5-10 47.1 53.1 59.1 65.1
Sewer Rat 6-6 1-2 -0.9 5.1 11.1 17.1
Sheep 12-12 1-2 11.1 17.1 23.1 29.1
Slime 15-19 1-5 23.1 29.1 35.1 41.1
Snake 15-19 1-4 59.1 65.1 71.1 77.1
Snow Leopard 34-48 3-9 53.1 59.1 65.1 71.1
Timber Wolf 34-48 5-9 23.1 29.1 35.1 41.1
Walrus 14-17 5-12 35.1 41.1 47.1 53.1
White Wolf 34-48 3-7 65.1 71.1 77.1 83.1
White Wyrm (T2A) **738-757 17-25 96.3 102.3 108.3 114.3
** Apex High-End Pets Base Attributes
Creature Strength (Str) Dexterity (Dex) Intelligence (Int) Armor (AR)
Nightmare** (T2A) 510 – 525 104 114 60
Dragon** 799 – 818 100 – 104 442 – 471 60
White Wyrm** (T2A) 738 – 757 100 – 104 385 – 425 64