|
|
| Line 2: |
Line 2: |
| <div style="flex:1 1 500px;"> | | <div style="flex:1 1 500px;"> |
| <span style="font-family:'Cinzel Decorative', serif; font-size:1.25rem; font-weight:bold; color:#ffdf6a; display:block; margin-bottom:8px; text-shadow:0 0 8px rgba(255, 223, 106, 0.4);">Sosarian Atlas: The Cities of Britannia & The Lost Lands</span> | | <span style="font-family:'Cinzel Decorative', serif; font-size:1.25rem; font-weight:bold; color:#ffdf6a; display:block; margin-bottom:8px; text-shadow:0 0 8px rgba(255, 223, 106, 0.4);">Sosarian Atlas: The Cities of Britannia & The Lost Lands</span> |
| When entering '''UO: Renaissance''', players step into a rich, living realm spanning the continent of Britannia, its surrounding archipelagos, and the untamed frontiers of The Lost Lands (T2A). While all newly created characters with '''Young Player Status''' awaken on '''The Island of Ocllo (The Young Player Haven)''' for protected learning and progression, every town across Sosaria offers unique virtues, markets, dungeons, and natural resources for aspiring crafters and seasoned adventurers. | | When entering '''UO: Renaissance''', newly created characters choose their starting location from the classic cities of Britannia, or awaken on '''The Island of Ocllo (The Young Player Haven)''' for protected learning and progression under the Young Player program. Below is the complete guide to the available starting towns across the realm, their facilities, lore, and public transit connections. |
| </div> | | </div> |
| <div style="flex:0 0 auto; text-align:center;"> | | <div style="flex:0 0 auto; text-align:center;"> |
| Line 197: |
Line 197: |
| '''Historical Lore & Overview:'''<br> | | '''Historical Lore & Overview:'''<br> |
| Magincia was once a legendary testament to Humility -- but not by design. Magincia started out as a thriving merchant community, the envy of all Britannia. A few years after its foundation, the Magincians fell prey to Pride, transforming their town into an opulent and decadent city of vast gardens and marble palaces. | | Magincia was once a legendary testament to Humility -- but not by design. Magincia started out as a thriving merchant community, the envy of all Britannia. A few years after its foundation, the Magincians fell prey to Pride, transforming their town into an opulent and decadent city of vast gardens and marble palaces. |
| |}
| |
|
| |
| == Fortresses, Havens & Outposts ==
| |
|
| |
| === Cove ===
| |
| {| style="width:100%; border-collapse:collapse; background:rgba(22, 17, 11, 0.85); border:1px solid rgba(212, 175, 55, 0.45); border-radius:6px; overflow:hidden; margin-bottom:20px; box-shadow:0 4px 16px rgba(0,0,0,0.6);"
| |
| |-
| |
| ! colspan="2" style="background:linear-gradient(90deg, rgba(50,38,18,0.95), rgba(80,60,28,0.95)); padding:12px 16px; border-bottom:2px solid #d4af37; text-align:left; font-family:'Cinzel Decorative', serif; font-size:1.15rem; color:#ffdf6a;" |
| |
| Cove — The Secluded Mountain Haven
| |
| |-
| |
| | style="width:360px; vertical-align:top; padding:16px; text-align:center; border-right:1px solid rgba(212, 175, 55, 0.25);" |
| |
| http://www.uorenaissance.com/info/images/full/Cove_Full.png
| |
| | style="vertical-align:top; padding:18px; color:#f5e6c8; line-height:1.6;" |
| |
| * '''Region:''' Britannia
| |
| * '''Location:''' Mountain Bay between Britain and Vesper
| |
| * '''Moongate Access:''' No (Overland via Minoc/Britain)
| |
| * '''Guard Protection:''' Guarded
| |
| <div style="height:1px; background:rgba(212,175,55,0.3); margin:12px 0;"></div>
| |
| '''Historical Lore & Overview:'''<br>
| |
| Cove is a tiny coastal village located between Britain and Vesper. This small community has but a handful of buildings, among them a farmers market, a supply shop for warriors, and a healer. There is a fortress to the south that has served in the past as a staging point for periodic Orc attacks on the town.<br><br>The bank in Cove was only built within the past few years, allowing the town slightly more foot traffic.
| |
| |}
| |
|
| |
| === Nujel'm ===
| |
| {| style="width:100%; border-collapse:collapse; background:rgba(22, 17, 11, 0.85); border:1px solid rgba(212, 175, 55, 0.45); border-radius:6px; overflow:hidden; margin-bottom:20px; box-shadow:0 4px 16px rgba(0,0,0,0.6);"
| |
| |-
| |
| ! colspan="2" style="background:linear-gradient(90deg, rgba(50,38,18,0.95), rgba(80,60,28,0.95)); padding:12px 16px; border-bottom:2px solid #d4af37; text-align:left; font-family:'Cinzel Decorative', serif; font-size:1.15rem; color:#ffdf6a;" |
| |
| Nujel'm — The Island of Pleasure & Luxury
| |
| |-
| |
| | style="width:360px; vertical-align:top; padding:16px; text-align:center; border-right:1px solid rgba(212, 175, 55, 0.25);" |
| |
| http://www.uorenaissance.com/info/images/full/Nujelm_Full.png
| |
| | style="vertical-align:top; padding:18px; color:#f5e6c8; line-height:1.6;" |
| |
| * '''Region:''' Britannia
| |
| * '''Location:''' Island northeast of Magincia
| |
| * '''Moongate Access:''' No (Reachable by Sea / Teleporters)
| |
| * '''Guard Protection:''' Guarded
| |
| <div style="height:1px; background:rgba(212,175,55,0.3); margin:12px 0;"></div>
| |
| '''Historical Lore & Overview:'''<br>
| |
| Nujel'm is located on a remote island off the coast of Vesper. This is a hot place: bathing suits, shorts, pastel colors and filmy fabrics adorn the locals, nothing heavy. Although its level of technology is high, it exists as a place to get away from it all. Nujel'm is built of gleaming white and orange sandstone, and black and white marble. It is full of arches, sweeping buttresses, narrow and crowded bazaars full of cloth-draped stalls, warrens of ghettoes carefully hidden from the tourists, and large airy palaces with pools and Grecian style columns. Nujel'm is considered a pleasure city, and often nobles from Magincia or Moonglow can be found vacationing on it's sandy beaches. There are rumors however that beneath it's glittery exterior Nujel'm is a city of corruption that nearly rivals Buc's Den.<br><br>In contrast to the sprawling, luxurious buildings that comprise the town, towards the northern end of the island is a large collection of grim hovels, ostensibly located just outside the town walls.<br><br>Nujel'm boasts a number of interesting landmarks such as a large palace, a life-size chessboard, guillotine and a large conservatory.
| |
| |}
| |
|
| |
| === Serpent's Hold ===
| |
| {| style="width:100%; border-collapse:collapse; background:rgba(22, 17, 11, 0.85); border:1px solid rgba(212, 175, 55, 0.45); border-radius:6px; overflow:hidden; margin-bottom:20px; box-shadow:0 4px 16px rgba(0,0,0,0.6);"
| |
| |-
| |
| ! colspan="2" style="background:linear-gradient(90deg, rgba(50,38,18,0.95), rgba(80,60,28,0.95)); padding:12px 16px; border-bottom:2px solid #d4af37; text-align:left; font-family:'Cinzel Decorative', serif; font-size:1.15rem; color:#ffdf6a;" |
| |
| Serpent's Hold — The Order of the Silver Serpent
| |
| |-
| |
| | style="width:360px; vertical-align:top; padding:16px; text-align:center; border-right:1px solid rgba(212, 175, 55, 0.25);" |
| |
| http://www.uorenaissance.com/info/images/full/Serpents_Hold_Full.png
| |
| | style="vertical-align:top; padding:18px; color:#f5e6c8; line-height:1.6;" |
| |
| * '''Region:''' Britannia
| |
| * '''Location:''' Isle of Deeds (Southeast Ocean)
| |
| * '''Moongate Access:''' No (Docks & Ship Travel)
| |
| * '''Guard Protection:''' Guarded Fortress
| |
| <div style="height:1px; background:rgba(212,175,55,0.3); margin:12px 0;"></div>
| |
| '''Historical Lore & Overview:'''<br>
| |
| Constructed on the largest island just east and south of the Cape of Heroes, the Isle of Deeds, Serpent's Hold is the training grounds for nearly all of the realm's fighting population. Serpent's Hold is a single, compound structure, with an internal castle to house the Lord, Captains, and instructors, meetings halls, and mess hall.<br><br>Outside of that, but within the keep's walls, are the barracks, the smithy, the stables, and the training grounds.<br><br>Serpent's Hold is less a city than it is a stronghold. Although the keep has been there for some time, very few buildings have sprung up around it. The land is not particularly favorable for farming or hunting, so no one has come to the keep seeking protection. In addition, most of the soldiers move on once they've completed their training, so the only non-warriors who have taken up residence in the area are those who can provide for the Hold's needs, such as blacksmiths, tanners, etc.
| |
| |}
| |
|
| |
| === Buccaneer's Den ===
| |
| {| style="width:100%; border-collapse:collapse; background:rgba(22, 17, 11, 0.85); border:1px solid rgba(212, 175, 55, 0.45); border-radius:6px; overflow:hidden; margin-bottom:20px; box-shadow:0 4px 16px rgba(0,0,0,0.6);"
| |
| |-
| |
| ! colspan="2" style="background:linear-gradient(90deg, rgba(50,38,18,0.95), rgba(80,60,28,0.95)); padding:12px 16px; border-bottom:2px solid #d4af37; text-align:left; font-family:'Cinzel Decorative', serif; font-size:1.15rem; color:#ffdf6a;" |
| |
| Buccaneer's Den — Refuge of Pirates & Cutthroats
| |
| |-
| |
| | style="width:360px; vertical-align:top; padding:16px; text-align:center; border-right:1px solid rgba(212, 175, 55, 0.25);" |
| |
| http://www.uorenaissance.com/info/images/full/Buccaneers_Den_Full.png
| |
| | style="vertical-align:top; padding:18px; color:#f5e6c8; line-height:1.6;" |
| |
| * '''Region:''' Britannia
| |
| * '''Location:''' Island southeast of Britain
| |
| * '''Moongate Access:''' No (Reachable by Sea / Secret Tunnels)
| |
| * '''Guard Protection:''' Lawless (NO GUARDS)
| |
| <div style="height:1px; background:rgba(212,175,55,0.3); margin:12px 0;"></div>
| |
| '''Historical Lore & Overview:'''<br>
| |
| This uncivilized community is located on the large island on the southeast edge of Brittany Bay. Buccaneer's Den is less of a city or town than it is a collection of hovels and huts where privateers and pirates can hole up to avoid the law or prepare for the next excursion. With the exception of a few blacksmiths who are there to provide weapon and armor repairs, nearly all items of technology found on the island are stolen from coastal cities or plundered from misfortunate shops.
| |
| |}
| |
|
| |
| === Wind ===
| |
| {| style="width:100%; border-collapse:collapse; background:rgba(22, 17, 11, 0.85); border:1px solid rgba(212, 175, 55, 0.45); border-radius:6px; overflow:hidden; margin-bottom:20px; box-shadow:0 4px 16px rgba(0,0,0,0.6);"
| |
| |-
| |
| ! colspan="2" style="background:linear-gradient(90deg, rgba(50,38,18,0.95), rgba(80,60,28,0.95)); padding:12px 16px; border-bottom:2px solid #d4af37; text-align:left; font-family:'Cinzel Decorative', serif; font-size:1.15rem; color:#ffdf6a;" |
| |
| Wind — The Underground City of Magicka
| |
| |-
| |
| | style="width:360px; vertical-align:top; padding:16px; text-align:center; border-right:1px solid rgba(212, 175, 55, 0.25);" |
| |
| http://www.uorenaissance.com/info/images/full/Wind_Full.png
| |
| | style="vertical-align:top; padding:18px; color:#f5e6c8; line-height:1.6;" |
| |
| * '''Region:''' Britannia
| |
| * '''Location:''' Subterranean Cavern (Magery 72.0+ to Enter)
| |
| * '''Moongate Access:''' No (Recall / Surface Teleporter)
| |
| * '''Guard Protection:''' Guarded Inner Sanctuary
| |
| <div style="height:1px; background:rgba(212,175,55,0.3); margin:12px 0;"></div>
| |
| '''Historical Lore & Overview:'''<br>
| |
| Wind is an underground, guarded city of mages. Entrance is via a teleporter from the surface. It is not possible to Recall or Gate into the city nor anywhere within the city. It is possible to Recall out.<br><br>A magery of at least 72 is required to enter A lich frequently greets travelers at the entrance. You are advised to keep a heal or cure at hand.<br><br>The main provisioner's shop is located to the west, between the Wind Alchemy Shop and the Windy Clothes Shop. Food, armor, and some weapons may be purchased here. There is no cobbler in Wind. The Seekers Inn is located to the north of the teleporter into the Park.<br><br>The Park is unguarded. Here are found monsters of various sorts, most of which are very lethal. The Wind Alchemy Shop is your best source of reagents and potions. Scrolls and other magical supplies cannot be purchased within the city, unless a traveller happens to have sold them to one of the shopkeepers. At the time of this writing, there was no proprietor manning the Alchemist of Wind Shop to the northeast.
| |
| |}
| |
|
| |
| == The Lost Lands (The Second Age) ==
| |
|
| |
| Discovered through mystical subterranean passages and ancient teleporters, The Lost Lands (T2A) represent an untamed, primeval wilderness home to two thriving frontier outposts:
| |
|
| |
| === Delucia ===
| |
| {| style="width:100%; border-collapse:collapse; background:rgba(22, 17, 11, 0.85); border:1px solid rgba(212, 175, 55, 0.45); border-radius:6px; overflow:hidden; margin-bottom:20px; box-shadow:0 4px 16px rgba(0,0,0,0.6);"
| |
| |-
| |
| ! colspan="2" style="background:linear-gradient(90deg, rgba(50,38,18,0.95), rgba(80,60,28,0.95)); padding:12px 16px; border-bottom:2px solid #d4af37; text-align:left; font-family:'Cinzel Decorative', serif; font-size:1.15rem; color:#ffdf6a;" |
| |
| Delucia — The City in Ruins
| |
| |-
| |
| | style="width:360px; vertical-align:top; padding:16px; text-align:center; border-right:1px solid rgba(212, 175, 55, 0.25);" |
| |
| http://www.uorenaissance.com/info/images/full/Delucia_Full.png
| |
| | style="vertical-align:top; padding:18px; color:#f5e6c8; line-height:1.6;" |
| |
| * '''Region:''' The Lost Lands (T2A)
| |
| * '''Location:''' Southwestern Lost Lands
| |
| * '''Passage Access:''' Access via Minoc or Trinsic T2A Passages
| |
| * '''Guard Protection:''' Guarded
| |
| <div style="height:1px; background:rgba(212,175,55,0.3); margin:12px 0;"></div>
| |
| '''Historical Lore & Overview:'''<br>
| |
| The city of ruins, as some may call it, lies in the south-west corner of the Lost Lands. It can be reached by foot quite easily by those who are not afraid to fight a few mongbats and giant spiders in the dungeon leading to it. Delucia lies well protected between large mountains and palisade walls. Miners and Smiths will most likely find this a good place to live in. There are a lot of mountains within the range of the guards protection, and the local armorer has a forge to smelt ore in. Around the city there are deer, cows and even horses grazing the grassy lands. Inexperienced warriors have enough to hunt on, and tailors will be pleased with the amount of hides the hunters will bring back to the village. Tailors will also be pleased with the cotton field in Delucia, cotton can be picked and turned into spools of thread or sold directly for gold.<br><br>Delucia also has stables to leave your pet when you need to travel back to Britannia. The fields in Delucia spawn turnips and lettuce, enough to keep your pets happy. The local bank, mage shop, provisioner and healer can aid all adventurers who decide to make Delucia the start and end point of their adventures.
| |
| |}
| |
|
| |
| === Papua ===
| |
| {| style="width:100%; border-collapse:collapse; background:rgba(22, 17, 11, 0.85); border:1px solid rgba(212, 175, 55, 0.45); border-radius:6px; overflow:hidden; margin-bottom:20px; box-shadow:0 4px 16px rgba(0,0,0,0.6);"
| |
| |-
| |
| ! colspan="2" style="background:linear-gradient(90deg, rgba(50,38,18,0.95), rgba(80,60,28,0.95)); padding:12px 16px; border-bottom:2px solid #d4af37; text-align:left; font-family:'Cinzel Decorative', serif; font-size:1.15rem; color:#ffdf6a;" |
| |
| Papua — The Swamp City
| |
| |-
| |
| | style="width:360px; vertical-align:top; padding:16px; text-align:center; border-right:1px solid rgba(212, 175, 55, 0.25);" |
| |
| http://www.uorenaissance.com/info/images/full/Papua_Full.png
| |
| | style="vertical-align:top; padding:18px; color:#f5e6c8; line-height:1.6;" |
| |
| * '''Region:''' The Lost Lands (T2A)
| |
| * '''Location:''' Eastern Lost Lands Marshlands
| |
| * '''Passage Access:''' Access via Moonglow Teleporter ("recsu" / "recdu")
| |
| * '''Guard Protection:''' Guarded
| |
| <div style="height:1px; background:rgba(212,175,55,0.3); margin:12px 0;"></div>
| |
| '''Historical Lore & Overview:'''<br>
| |
| Papua is located in the eastern reaches of the Lost Lands, one of only two towns in that area and as such is a popular jumping off point for adventures in that region. It is surrounded by a vast swamp which is a habitat of giant frogs, alligators and other marshland denizens.<br><br>The architecture of Papua consists mainly of rattan, woven walls with thatched roofing. Among the interesting or unique sites are the shipwright, which features a ship seemingly perpetually under construction, a stable with horse dung and a mage shop where players can traverse to Moonglow via a teleporter. To use the teleporter, stand on it and say the magic word recsu. Players wishing to return to Papua from Moonglow should stand on the opposite teleporter there and utter recdu.<br><br>Far to the north of Papua is the Lighthouse.
| |
| |} | | |} |
|
| |
|