Animal Taming: Difference between revisions

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Created Animal Taming & Lore guide with taming tables, bonding, and control (Fixed HTML and nav)
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<html><div class="uor-main-hero" style="background: linear-gradient(135deg, rgba(28, 22, 14, 0.95), rgba(10, 8, 5, 0.98)); border: 1px solid #d4af37; border-radius: 8px; padding: 22px; margin-bottom: 24px; box-shadow: 0 4px 20px rgba(0, 0, 0, 0.7); display: flex; flex-wrap: wrap; gap: 20px; align-items: center;">
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<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.85rem; color: #ffd700; text-shadow: 0 2px 8px rgba(0,0,0,0.8); margin-bottom: 6px;">Animal Taming &amp; Lore</div>
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<div style="font-family: 'Cardo', serif; font-size: 1.1rem; color: #e6dfd1; font-style: italic; line-height: 1.5;">Subdue the apex beasts of the wild: Dragons, White Wyrms, and Nightmares. Master control commands, pet loyalty, bonding, and stable limits.</div>
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    <a href="/wiki/index.php/Skills" style="color: #d4af37; text-decoration: none; font-weight: bold;">&larr; Return to All Skills</a>
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<html><img src="/wiki/images/bestiary/Dragon_100.png" alt="Animal Taming" style="border: 2px solid #d4af37; border-radius: 6px; box-shadow: 0 2px 10px rgba(0,0,0,0.6);" /></html>
 
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      Animal Taming
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    <div style="color: #a0aab5; font-size: 13px; margin-bottom: 15px; font-style: italic; letter-spacing: 0.5px;">
      View items with the [Skill] type &bull; View items with the [Creatures] primary type &bull; View items with the [Skills] sub type
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      <img src="https://uorenn.com/compendium/info/images/full/Animal_Taming_Full.png" alt="Animal Taming" style="max-width: 100%; height: auto; display: block;" />
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<span style="font-family: 'Cinzel Decorative', serif; font-weight: bold; color: #ffdf6a; font-size: 0.95rem;">Jump to Section:</span>
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<select onchange="if (this.value) { var el = document.getElementById(this.value); if (el) { el.scrollIntoView({behavior: 'smooth', block: 'start'}); } }" style="background: #101622; color: #e6dfd1; border: 1px solid #d4af37; padding: 5px 10px; border-radius: 4px; font-family: 'Cardo', serif; font-size: 0.95rem; cursor: pointer;">
          Skill Overview &amp; Mechanics
<option value="">-- Select Taming Topic --</option>
        </h2>
<option value="creatures">Taming Tiers &amp; Apex Beasts</option>
        <div class="skill-body-content" style="color: #e6edf3;">
<option value="control">Pet Control &amp; Animal Lore Formula</option>
          What is that monster blocking the front door?  Its a dragon. It followed me home. Can I keep it? <br/><br/> To tame a beast to accept you as master requires patience, nerve and a power of will. The rewards of studying Animal Taming are considered by some to be well worth the time invested. Tamers have long-been considered extremely useful and versatile in fighting monsters and, to a lesser extent, players as well.<br/><br/>Your taming skill (along with Animal Lore) determines the odds of taming a given creature then controlling it. It is furthermore required in order to bond with certain creatures, and also plays a hand in determining your stable slot limit.
<option value="bonding">Pet Bonding &amp; Resurrection</option>
In order to tame a creature you must be standing within eight tiles of it with no obstructions, then target it with the skill. Once taming has begun you may stray anywhere up to around ten tiles away from the target though if it loses sight of you or is injured in any way the attempt will cease. <br/><br/>
<option value="stables">Stabling &amp; Pet Slots</option>
After a few seconds you'll be notified of either your success or failure. While most animals are non-hostile and can be tamed at any time, most taming attempts against a monster will instantly fail. In this case there's no wait time before you can try again so it's best to set a macro and use this over and over as fast as you can until you successfully start the taming process.<br/><br/>You may also currently bond one per at a time.  By feeding your pet once your can control it 100% of the time you can start the bonding process. You can use the animal lore skill to determine the status of the bonding process and any additional steps required.<br/><br/><div style="background:rgba(212,175,55,0.08); border-left:4px solid #d4af37; padding:12px 16px; margin:15px 0; border-radius:4px; font-style:italic; color:#f0e6d2;">Gideon's Advice: Animal Taming is a very time consuming skill but using Upgrayed's or Mutombo's Guide or my mini-guide below you can GM it without too much trouble. It helps to have another character around to heal and drag or kill monsters. I'd recommend the other character have the Healing skill. Being able to Gate/Resurrect on either or both characters is also very helpful.</div>
<option value="training">Training Pet Skills</option>
Gideon's Experience: Get to 100 Str, 100 Int, 25 Dex
</select>
59.2 to 71.1 Swamps: Alligators and Snakes
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71.1 to 95.0 Jelhom: Bulls and Bull Retames
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<a href="#creatures" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Creature Tiers</a>
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<a href="#control" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Control Formula</a>
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<a href="#bonding" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Bonding</a>
<a href="#stables" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Stables</a>
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<span id="creatures"></span>
    <!-- Right Column: Sidebar Stats & Guides -->
== Taming Tiers &amp; Apex Beasts ==
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{| class="wikitable sortable" style="width:100%; text-align:center; background: rgba(22, 17, 11, 0.85); border: 1px solid #d4af37;"
      <!-- Attributes Box -->
! Creature !! Min Taming !! Control Slots !! Preferred Diet !! Primary Spawns
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|-
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| '''Horse / Llama''' || 29.1 || 1 || Apples, Carrots, Hay || Forests, Plains
          <h3 style="margin: 0; color: #f5d77f; font-family: 'Cinzel Decorative', serif; font-size: 16px; text-shadow: 1px 1px 2px #000; border: none;">
|-
            Skill Attributes
| '''Grizzly Bear''' || 59.1 || 1 || Fish, Meat, Fruit || Deep Forests
          </h3>
|-
        </div>
| '''Frenzied Ostard''' || 77.1 || 1 || Meat || Lost Lands, T2A
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|-
          <tr style="border-bottom: 1px solid #2d333b;">
| '''Drake''' || 84.3 || 2 || Fresh Raw Meat || Destard L1, Covetous
            <td style="padding: 10px 12px; color: #8b949e; width: 45%; font-weight: bold;">Grandmaster Title</td>
|-
            <td style="padding: 10px 12px; color: #f0f6fc; font-weight: bold;">Tamer</td>
| '''Nightmare''' || 95.1 || 2 || Raw Meat || Terathan Keep, Lost Lands
          </tr>
|-
          <tr style="border-bottom: 1px solid #2d333b;">
| '''White Wyrm''' || 96.3 || 3 || Raw Meat || Ice Dungeon L2
            <td style="padding: 10px 12px; color: #8b949e; font-weight: bold;">Starting Items</td>
|-
            <td style="padding: 10px 12px; color: #f0f6fc;">None</td>
| '''Dragon''' || 93.9 || 3 || Raw Meat || Destard, Covetous, Mountains
          </tr>
|}
          <tr style="border-bottom: 1px solid #2d333b; background: rgba(212, 175, 55, 0.08);">
            <td colspan="2" style="padding: 8px 12px; color: #d4af37; font-weight: bold; text-align: center; font-size: 12px; text-transform: uppercase; letter-spacing: 1px;">Training &amp; Stat Gains</td>
          </tr>
          <tr style="border-bottom: 1px solid #2d333b;">
            <td style="padding: 10px 12px; color: #8b949e;">Skill Gain Chance</td>
            <td style="padding: 10px 12px; color: #58a6ff; font-weight: bold;">80%</td>
          </tr>
          <tr style="border-bottom: 1px solid #2d333b;">
            <td style="padding: 10px 12px; color: #8b949e;">Str Stat Gain</td>
            <td style="padding: 10px 12px; color: #f0f6fc;">14%</td>
          </tr>
          <tr style="border-bottom: 1px solid #2d333b;">
            <td style="padding: 10px 12px; color: #8b949e;">Dex Stat Gain</td>
            <td style="padding: 10px 12px; color: #f0f6fc;">2%</td>
          </tr>
          <tr>
            <td style="padding: 10px 12px; color: #8b949e;">Int Stat Gain</td>
            <td style="padding: 10px 12px; color: #f0f6fc;">4%</td>
          </tr>
        </table>
      </div>


<span id="control"></span>
      <!-- Community Guides Box (Relating to the Guides section) -->
== Pet Control &amp; Animal Lore Formula ==
      <div style="background: rgba(21, 27, 34, 0.95); border: 1px solid #388bfd; border-radius: 8px; overflow: hidden; box-shadow: 0 4px 12px rgba(0,0,0,0.5);">
Issuing commands (e.g., `all kill`, `all follow me`, `all stay`) requires both **Animal Taming** and **Animal Lore**:
        <div style="background: linear-gradient(180deg, #10233d 0%, #0d1726 100%); padding: 10px 15px; border-bottom: 1px solid #388bfd; text-align: center;">
* High creature difficulty reduces obedience chance if your skills are not sufficiently above the minimum threshold.
          <h3 style="margin: 0; color: #58a6ff; font-family: 'Cinzel Decorative', serif; font-size: 16px; text-shadow: 1px 1px 2px #000; border: none;">
* Having **GM (100.0) Taming** and **GM (100.0) Lore** guarantees 99% obedience across all apex beasts including Dragons and White Wyrms.
            Community Guides
* If a pet repeatedly disobeys, its happiness decreases. Always carry raw meat to feed your pets and maintain **Wonderfully Happy** status.
          </h3>
        </div>
        <div style="padding: 16px; text-align: center; font-family: 'Segoe UI', sans-serif;">
          <p style="margin: 0 0 12px 0; font-size: 13px; color: #c9d1d9; line-height: 1.5;">
            Need in-depth training routes, Razor macros, or character build guidance for Animal Taming?
          </p>
          <a href="https://uorenn.com/forum/index.php?forums/guides.30/" target="_blank" rel="noopener noreferrer" style="display: inline-block; padding: 10px 18px; background: linear-gradient(180deg, #1f6feb 0%, #1158c7 100%); color: #fff; font-weight: bold; font-size: 13px; text-decoration: none; border-radius: 6px; border: 1px solid #388bfd; box-shadow: 0 2px 6px rgba(0,0,0,0.4);">
            UO:Renaissance Guides Section &raquo;
          </a>
          <div style="margin-top: 10px; font-size: 11px; color: #8b949e; font-style: italic;">
            Explore the official forum guides section for community strategies, tips, and macros.
          </div>
        </div>
      </div>


<span id="bonding"></span>
    </div>
== Pet Bonding &amp; Resurrection ==
  </div>
* Feeding a newly tamed creature its preferred diet begins the **bonding countdown** (typically 7 real-time days).
* After 7 days, feeding the pet a second time permanently bonds it to you.
* **Bonded Pet Benefits**:
** When slain in combat, a bonded pet turns into a **ghost** rather than permanently dying!
** Can be resurrected by an adventurer with high **Veterinary (80.0+)** and **Animal Lore**, or with a high-circle resurrection spell.
** Can recall and gate travel alongside the owner without needing to be mounted.


<span id="stables"></span>
</div>
== Stabling &amp; Pet Slots ==
[[Category:Skills]]
Stablemasters in Britannia cities will board your mounts and combat pets:
* Each player character has a control maximum of **5 active control slots**.
* Stabling capacity increases with higher Animal Taming, Animal Lore, and Veterinary skills.

Revision as of 06:23, 15 October 2026

   <a href="/wiki/index.php/Skills" style="color: #d4af37; text-decoration: none; font-weight: bold;">← Return to All Skills</a>

Animal Taming

     View items with the [Skill] type • View items with the [Creatures] primary type • View items with the [Skills] sub type
     <img src="Animal_Taming_Full.png" alt="Animal Taming" style="max-width: 100%; height: auto; display: block;" />

Skill Overview & Mechanics

         What is that monster blocking the front door?  Its a dragon. It followed me home. Can I keep it? 

To tame a beast to accept you as master requires patience, nerve and a power of will. The rewards of studying Animal Taming are considered by some to be well worth the time invested. Tamers have long-been considered extremely useful and versatile in fighting monsters and, to a lesser extent, players as well.

Your taming skill (along with Animal Lore) determines the odds of taming a given creature then controlling it. It is furthermore required in order to bond with certain creatures, and also plays a hand in determining your stable slot limit.

In order to tame a creature you must be standing within eight tiles of it with no obstructions, then target it with the skill. Once taming has begun you may stray anywhere up to around ten tiles away from the target though if it loses sight of you or is injured in any way the attempt will cease.

After a few seconds you'll be notified of either your success or failure. While most animals are non-hostile and can be tamed at any time, most taming attempts against a monster will instantly fail. In this case there's no wait time before you can try again so it's best to set a macro and use this over and over as fast as you can until you successfully start the taming process.

You may also currently bond one per at a time. By feeding your pet once your can control it 100% of the time you can start the bonding process. You can use the animal lore skill to determine the status of the bonding process and any additional steps required.

Gideon's Advice: Animal Taming is a very time consuming skill but using Upgrayed's or Mutombo's Guide or my mini-guide below you can GM it without too much trouble. It helps to have another character around to heal and drag or kill monsters. I'd recommend the other character have the Healing skill. Being able to Gate/Resurrect on either or both characters is also very helpful.

Gideon's Experience: Get to 100 Str, 100 Int, 25 Dex 59.2 to 71.1 Swamps: Alligators and Snakes 71.1 to 95.0 Jelhom: Bulls and Bull Retames

Skill Attributes

Grandmaster Title Tamer
Starting Items None
Training & Stat Gains
Skill Gain Chance 80%
Str Stat Gain 14%
Dex Stat Gain 2%
Int Stat Gain 4%

Community Guides

Need in-depth training routes, Razor macros, or character build guidance for Animal Taming?

         <a href="https://uorenn.com/forum/index.php?forums/guides.30/" target="_blank" rel="noopener noreferrer" style="display: inline-block; padding: 10px 18px; background: linear-gradient(180deg, #1f6feb 0%, #1158c7 100%); color: #fff; font-weight: bold; font-size: 13px; text-decoration: none; border-radius: 6px; border: 1px solid #388bfd; box-shadow: 0 2px 6px rgba(0,0,0,0.4);">
           UO:Renaissance Guides Section »
         </a>
           Explore the official forum guides section for community strategies, tips, and macros.