Treasure Hunting: Difference between revisions
Jump to navigation
Jump to search
Created Treasure Hunting compendium covering Tiers 1-6 and GM Mining |
Created Treasure Hunting compendium covering Tiers 1-6 and GM Mining (Fixed HTML and nav) |
||
| Line 1: | Line 1: | ||
<div class="uor-main-hero" style="background: linear-gradient(135deg, rgba(28, 22, 14, 0.95), rgba(10, 8, 5, 0.98)); border: 1px solid #d4af37; border-radius: 8px; padding: 22px; margin-bottom: 24px; box-shadow: 0 4px 20px rgba(0, 0, 0, 0.7); display: flex; flex-wrap: wrap; gap: 20px; align-items: center;"> | <html><div class="uor-main-hero" style="background: linear-gradient(135deg, rgba(28, 22, 14, 0.95), rgba(10, 8, 5, 0.98)); border: 1px solid #d4af37; border-radius: 8px; padding: 22px; margin-bottom: 24px; box-shadow: 0 4px 20px rgba(0, 0, 0, 0.7); display: flex; flex-wrap: wrap; gap: 20px; align-items: center;"> | ||
<div style="flex: 1 1 500px;"> | <div style="flex: 1 1 500px;"> | ||
<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.85rem; color: #ffd700; text-shadow: 0 2px 8px rgba(0,0,0,0.8); margin-bottom: 6px;">Treasure Hunting Compendium</div> | <div style="font-family: 'Cinzel Decorative', serif; font-size: 1.85rem; color: #ffd700; text-shadow: 0 2px 8px rgba(0,0,0,0.8); margin-bottom: 6px;">Treasure Hunting Compendium</div> | ||
<div style="font-family: 'Cardo', serif; font-size: 1.1rem; color: #e6dfd1; font-style: italic; line-height: 1.5;">Decipher ancient cartographic fragments, unearth guarded chests, disarm lethal explosive traps, and claim Britannia's richest hoards.</div> | <div style="font-family: 'Cardo', serif; font-size: 1.1rem; color: #e6dfd1; font-style: italic; line-height: 1.5;">Decipher ancient cartographic fragments, unearth guarded chests, disarm lethal explosive traps, and claim Britannia's richest hoards.</div> | ||
</div> | </div></html> | ||
<div style="flex: 0 0 auto; text-align: center;"> | <div style="flex: 0 0 auto; text-align: center;"> | ||
<img src="/wiki/images/crafting/treasure_map.png" alt="Treasure Hunting" style="border: 2px solid #d4af37; border-radius: 6px; box-shadow: 0 2px 10px rgba(0,0,0,0.6);" /> | <html><img src="/wiki/images/crafting/treasure_map.png" alt="Treasure Hunting" style="border: 2px solid #d4af37; border-radius: 6px; box-shadow: 0 2px 10px rgba(0,0,0,0.6);" /></html> | ||
</div> | </div> | ||
</div> | </div> | ||
<html> | |||
<div class="uor-section-nav" style="background: rgba(22, 17, 11, 0.85); border: 1px solid rgba(212, 175, 55, 0.45); border-left: 5px solid #d4af37; padding: 14px 18px; border-radius: 6px; margin-bottom: 24px; display: flex; flex-wrap: wrap; gap: 12px; align-items: center; justify-content: space-between;"> | <div class="uor-section-nav" style="background: rgba(22, 17, 11, 0.85); border: 1px solid rgba(212, 175, 55, 0.45); border-left: 5px solid #d4af37; padding: 14px 18px; border-radius: 6px; margin-bottom: 24px; display: flex; flex-wrap: wrap; gap: 12px; align-items: center; justify-content: space-between;"> | ||
<div style="display: flex; align-items: center; gap: 10px;"> | |||
<span style="font-family: 'Cinzel Decorative', serif; font-weight: bold; color: #ffdf6a; font-size: 0.95rem;">Jump to Section:</span> | |||
<select onchange="if (this.value) { var el = document.getElementById(this.value); if (el) { el.scrollIntoView({behavior: 'smooth', block: 'start'}); } }" style="background: #101622; color: #e6dfd1; border: 1px solid #d4af37; padding: 5px 10px; border-radius: 4px; font-family: 'Cardo', serif; font-size: 0.95rem; cursor: pointer;"> | |||
<option value="">-- Select T-Hunt Topic --</option> | |||
<option value="tiers">Map Difficulty Tiers (1 – 6)</option> | |||
<option value="skills">Required Skills & Mining Radius</option> | |||
<option value="digging">Digging & Guardian Waves</option> | |||
<option value="traps">Picking Locks & Removing Traps</option> | |||
<option value="loot">Loot Distribution & Rewards</option> | |||
</select> | |||
</div> | |||
<div style="display: flex; gap: 8px; flex-wrap: wrap;"> | |||
<a href="#tiers" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Map Tiers</a> | |||
<a href="#skills" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Skills & Mining</a> | |||
<a href="#digging" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Digging</a> | |||
<a href="#traps" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Traps & Locks</a> | |||
</div> | |||
</div> | </div> | ||
</html> | |||
<span id="tiers"></span> | <span id="tiers"></span> | ||
Latest revision as of 01:14, 9 September 2026
Treasure Hunting Compendium
Decipher ancient cartographic fragments, unearth guarded chests, disarm lethal explosive traps, and claim Britannia's richest hoards.
Jump to Section:
Treasure Map Tiers
Treasure maps drop from monsters across Britannia as tattered scrolls. A cartographer must decode the map before it can be dug up:
| Level | Map Title | Cartography | Lockpicking | Initial Guardians | Gold Drop |
|---|---|---|---|---|---|
| 1 | Plainly Drawn | 27.0+ | 36.0+ / Magic Unlock | Skeletons, Mongbats, Zombies | ~1,000 gp |
| 2 | Expertly Drawn | 70.0+ | 76.0+ | Orc Mages, Gargoyles, Gazer Larva | ~2,000 gp |
| 3 | Adeptly Drawn | 80.0+ | 84.0+ | Dread Spiders, Liches, Air Elementals | ~3,000 gp |
| 4 | Cleverly Drawn | 90.0+ | 92.0+ | Daemons, Elder Gazers, Drakes | ~4,000 gp |
| 5 | Deviously Drawn | 100.0 (GM) | 95.0+ | Poison Elementals, Blood Elementals, Titans | ~5,000 gp |
| 6 | Ingeniously Drawn | 100.0 (GM) | 100.0 (GM) | Ancient Wyrms, Balrons, Poison Elementals | ~10,000+ gp + Rares |
Required Skills & Mining Bonus
- Cartography: Used to decipher tattered maps. Maps cannot be dug until decoded.
- Lockpicking: Levels 1 can be unlocked with the Magery spell `Unlock`, but Levels 2–6 require a physical Lockpick and high Lockpicking skill.
- Mining Radius Bonus: The most critical convenience skill for treasure hunters.
- Without Mining (0.0), you must dig on the **exact 1x1 coordinate tile**.
- At 50.0 Mining, the search radius expands to a 2x2 area.
- At 81.0 Mining, the search radius expands to 3x3.
- At **100.0 GM Mining**, the search radius expands to a massive **4x4 tile radius (9x9 grid)**, making pin-pointing chest coordinates effortless.
Digging & Guardian Waves
- Stand at the decoded coordinates, double-click your **Shovel** or **Pickaxe**, and target the decoded Treasure Map.
- Your character will begin digging into the turf. Once the chest begins surfacing, the **initial guardian wave** will immediately spawn!
- Guardians must be defeated or provoked. As items are removed from the chest, additional **reinforcement guardian waves** may spawn unexpectedly.
Picking Locks & Removing Traps
Opening an unearthed treasure chest without disarming its trap triggers a lethal explosion that can instantly kill nearby adventurers:
- Telekinesis Method: After picking the lock with your lockpicks, stand back at least 6 paces and cast **Telekinesis** on the chest. The explosion will safely discharge without harming the caster!
- Remove Trap Skill: Adventurers with Remove Trap and Detect Hidden can disarm the mechanism directly.