Shrines and Points of Interest
The Eight Virtue Shrines
The Shrines of Britannia are sacred sanctuaries dedicated to the Eight Virtues established by Lord British. Each shrine features a stone ankh radiating holy energy that provides resurrection to fallen ghosts, cleansing of minor curses, and spiritual contemplation.
| Shrine | Associated Virtue | Geographic Location | Principle Root | Mantra |
|---|---|---|---|---|
| Compassion | Compassion | Forest clearing northeast of Britain | Love | Mu |
| Honesty | Honesty | Northern ice fields of Dagger Isle | Truth | Ahm |
| Honor | Honor | Deep forest south of Trinsic | Truth & Courage | Sum |
| Humility | Humility | South of the Isle of the Avatar | Foundation of Virtues | Lum |
| Justice | Justice | Peninsula marshlands east of Yew | Truth & Love | Beh |
| Sacrifice | Sacrifice | Desert mountains southeast of Minoc | Love & Courage | Cah |
| Spirituality | Spirituality | Verdant grove northwest of Skara Brae | Truth, Love & Courage | Om |
| Valor | Valor | Rocky southern island south of Jhelom | Courage | Ra |
The Chaos Shrine
In antithesis to the Virtue Shrines, the Chaos Shrine stands hidden amidst the jagged mountain crags of northern Britannia. Dedicated to free will and uninhibited freedom, it serves as a gathering ground for rogues, outlaws, and Order vs. Chaos factions.
Wondrous Points of Interest
The Hedge Maze
A colossal hedge labyrinth situated south of Britain (Coordinates: 54°S, 10°E).
- Home to wandering mages, giant spiders, and ancient botanical gardens.
- The secluded villa in the center of the maze holds historical tomes and secret alchemical reagents.
Buccaneer's Den
The pirate haven island located in the waters between Britain and Trinsic:
- An un-guarded pirate settlement with black-market vendors, gambling houses, and underground baths.
- A favored retreat for criminals and red murderers resting outside town guard protection.
Ancient Ankh Resurrections
Throughout the wilderness and dungeon entrances, consecrated marble Ankhs allow wandering spirits of the deceased to resurrect their bodies without seeking town healers.