Thievery
Thievery & The Rogue's Code
Master the art of unseen extraction: snooping backpacks, joining the Thieves Guild, disarming traps, disguises, and quick escapes.
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<option value="">-- Select Thievery Topic --</option>
<option value="skills">The Rogue's Toolkit (Snoop, Steal, Hide, Stealth)</option>
<option value="guild">Joining the Thieves Guild</option>
<option value="mechanics">Stealing Mechanics, Weight & Caught Penalties</option>
<option value="disguise">Disguise Kits & Identity Masking</option>
<option value="tactics">Dungeon & Town Heist Tactics</option>
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<a href="#skills" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Skills</a> <a href="#guild" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Thieves Guild</a> <a href="#mechanics" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Stealing</a> <a href="#disguise" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Disguises</a>
The Rogue's Toolkit
A master thief combines acute awareness, nimble hands, and supernatural stealth:
- Snooping: Allows peeking into another character's backpack. Double-click the target while standing adjacent (within 1 tile). Snooping itself is not a criminal action, but alert players will notice your inspection!
- Stealing: The defining skill. Used to snatch targeted items from a victim's pack or from the open ground.
- Hiding & Stealth: Slip into the shadows and move silently while remaining completely invisible. At 100 Stealth, a thief can take up to 10 hidden steps without breaking concealment.
- Detect Hidden & Remove Trap: Essential for finding hidden items and disarming treasure chest explosives.
Joining the Thieves Guild
To steal items directly from other player characters, a rogue **must** be an official member of the **Thieves Guild**:
- Prerequisites:
- Character age must be at least 48 real-time hours old.
- Must have at least **60.0 Stealing** skill.
- Must have **0 murder counts** (cannot be red).
- Application: Locate an NPC Thief Guildmaster (found in shady taverns in Buccaneer's Den, Britain, or Jhelom). Say `[guildmaster name] join` and pay the 500 gold enrollment fee.
- Leaving: Saying `[guildmaster name] quit` begins a 7-day resignation period.
Stealing Mechanics & Weight Limits
- Maximum Stealable Weight: A thief can steal items weighing up to `Stealing / 10` stones (at 100 GM Stealing, max item weight is **10 stones**).
- Success Formula: Chance of success is determined by your Stealing skill compared to the weight of the stolen item.
- Being Caught:
- If you fail or are noticed by an onlooker or victim, a message alerts the screen: You notice [Thief] trying to steal from [Victim]!.
- You will flag **Criminal (Grey)** for 2 minutes. Anyone may attack you freely without penalty, and guards can be called if inside town borders!
- Even on a successful steal, you are flagged **perma-grey** to the specific victim for 2 minutes.
Disguise Kits
Members of the Thieves Guild can purchase a **Disguise Kit** from the Guildmaster:
- Using the kit alters your character's name, hair, and facial hair to a randomized civilian disguise for 2 hours.
- If a guard spots you committing a crime, your disguise will be blown and your true identity exposed!