Blacksmithy: Difference between revisions

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Deploy Skill Sub-Section: Blacksmithy
 
Deploy Skill Sub-Section: Blacksmithy
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<h1 style="color: #d4af37; font-family: 'Cinzel Decorative', serif; font-size: 32px; margin: 0 0 8px 0; text-shadow: 2px 2px 4px #000; border: none; padding: 0;">Blacksmithy</h1>
      Blacksmithy
<div style="color: #a0aab5; font-size: 13px; margin-bottom: 15px; font-style: italic; letter-spacing: 0.5px;">View items with the [Skill] type &bull; View items with the [Crafting] primary type &bull; View items with the [Skills] sub type</div>
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      View items with the [Skill] type &bull; View items with the [Crafting] primary type &bull; View items with the [Skills] sub type
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          Skill Overview &amp; Mechanics
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Double-click on a smith's hammer or tongs while in the vicinity of a forge and anvil.A window will open displaying the types of armor and weapons you can make (based on your skill and your current supply of metal). Select the item you wish to make, and if you're successful an item of that type is created.<br/><br/>
        <div class="skill-body-content" style="color: #e6edf3;">
          Double-click on a smith's hammer or tongs while in the vicinity of a forge and anvil.A window will open displaying the types of armor and weapons you can make (based on your skill and your current supply of metal). Select the item you wish to make, and if you're successful an item of that type is created.<br/><br/>
Select the anvil icon in the selector window to attempt to repair a metal item, then click on the item you wish to repair (note that on a botched repair attempt, it is actually possible to damage the item further, or even destroy it completely). Some metal is lost every time an item is reforged, so you cannot keep reforging the same item into something else and back again.<br/>
Select the anvil icon in the selector window to attempt to repair a metal item, then click on the item you wish to repair (note that on a botched repair attempt, it is actually possible to damage the item further, or even destroy it completely). Some metal is lost every time an item is reforged, so you cannot keep reforging the same item into something else and back again.<br/>
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Captain Morgans Recommendation<br/>
Captain Morgans Recommendation<br/>
- Displayed skill Item to make<br/>
- Displayed skill Item to make<br/>
- 0 - 30 NPC trained  
- 0 - 30 NPC trained
- 30 - 45 Mace<br/>
- 30 - 45 Mace<br/>
- 45 - 53 Maul<br/>
- 45 - 53 Maul<br/>
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- 86 - 95 Platemail Gorget<br/>
- 86 - 95 Platemail Gorget<br/>
- 95 - GM Platemail Gloves<br/>
- 95 - GM Platemail Gloves<br/>
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<h3 style="margin: 0; color: #f5d77f; font-family: 'Cinzel Decorative', serif; font-size: 16px; text-shadow: 1px 1px 2px #000; border: none;">Skill Attributes</h3>
            Skill Attributes
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<td style="padding: 10px 12px; color: #8b949e; width: 45%; font-weight: bold;">Grandmaster Title</td>
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<td style="padding: 10px 12px; color: #f0f6fc; font-weight: bold;">Blacksmith</td>
            <td style="padding: 10px 12px; color: #8b949e; width: 45%; font-weight: bold;">Grandmaster Title</td>
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            <td style="padding: 10px 12px; color: #f0f6fc; font-weight: bold;">Blacksmith</td>
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<td style="padding: 10px 12px; color: #8b949e; font-weight: bold;">Starting Items</td>
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<td style="padding: 10px 12px; color: #f0f6fc;">Half Apron (brown), random blacksmithing tool</td>
            <td style="padding: 10px 12px; color: #8b949e; font-weight: bold;">Starting Items</td>
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            <td style="padding: 10px 12px; color: #f0f6fc;">Half Apron (brown), random blacksmithing tool</td>
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<td colspan="2" style="padding: 8px 12px; color: #d4af37; font-weight: bold; text-align: center; font-size: 12px; text-transform: uppercase; letter-spacing: 1px;">Training &amp; Stat Gains</td>
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<td style="padding: 10px 12px; color: #8b949e;">Skill Gain Chance</td>
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<td style="padding: 10px 12px; color: #58a6ff; font-weight: bold;">90%</td>
            <td style="padding: 10px 12px; color: #8b949e;">Skill Gain Chance</td>
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            <td style="padding: 10px 12px; color: #58a6ff; font-weight: bold;">90%</td>
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<td style="padding: 10px 12px; color: #8b949e;">Str Stat Gain</td>
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<td style="padding: 10px 12px; color: #f0f6fc;">10%</td>
            <td style="padding: 10px 12px; color: #8b949e;">Str Stat Gain</td>
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            <td style="padding: 10px 12px; color: #f0f6fc;">10%</td>
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<td style="padding: 10px 12px; color: #8b949e;">Dex Stat Gain</td>
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<td style="padding: 10px 12px; color: #f0f6fc;">0%</td>
            <td style="padding: 10px 12px; color: #8b949e;">Dex Stat Gain</td>
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            <td style="padding: 10px 12px; color: #f0f6fc;">0%</td>
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<td style="padding: 10px 12px; color: #8b949e;">Int Stat Gain</td>
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<td style="padding: 10px 12px; color: #f0f6fc;">0%</td>
            <td style="padding: 10px 12px; color: #8b949e;">Int Stat Gain</td>
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            <td style="padding: 10px 12px; color: #f0f6fc;">0%</td>
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<p style="margin: 0 0 12px 0; font-size: 13px; color: #c9d1d9; line-height: 1.5;">Need in-depth training routes, Razor macros, or character build guidance for Blacksmithy?</p>
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<a href="https://uorenn.com/forum/index.php?forums/guides.30/" target="_blank" rel="noopener noreferrer" style="display: inline-block; padding: 10px 18px; background: linear-gradient(180deg, #1f6feb 0%, #1158c7 100%); color: #fff; font-weight: bold; font-size: 13px; text-decoration: none; border-radius: 6px; border: 1px solid #388bfd; box-shadow: 0 2px 6px rgba(0,0,0,0.4);">UO:Renaissance Guides Section &raquo;</a>
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<div style="margin-top: 10px; font-size: 11px; color: #8b949e; font-style: italic;">Explore the official forum guides section for community strategies, tips, and macros.</div>
            Need in-depth training routes, Razor macros, or character build guidance for Blacksmithy?
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            UO:Renaissance Guides Section &raquo;
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            Explore the official forum guides section for community strategies, tips, and macros.
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[[Category:Skills]]
[[Category:Skills]]

Revision as of 07:50, 15 October 2026

Blacksmithy

View items with the [Skill] type • View items with the [Crafting] primary type • View items with the [Skills] sub type
Blacksmithy

Skill Overview & Mechanics

Double-click on a smith's hammer or tongs while in the vicinity of a forge and anvil.A window will open displaying the types of armor and weapons you can make (based on your skill and your current supply of metal). Select the item you wish to make, and if you're successful an item of that type is created.

Select the anvil icon in the selector window to attempt to repair a metal item, then click on the item you wish to repair (note that on a botched repair attempt, it is actually possible to damage the item further, or even destroy it completely). Some metal is lost every time an item is reforged, so you cannot keep reforging the same item into something else and back again.

Gideon's Advice: Blacksmithing is extremely expensive to raise. If you are just starting out, I would advise you to not think of Blacksmithing as a beginning way to make money but rather an end goal. GMing blacksmithing will take ~50k ingots.

Gideon's Experience:
- 55.0 shown - 73.0 shown (70.1 real) = 10,500 ingots (Katanas) 52.2 per .1
- 73.0 shown - 80.0 shown (77.8 real) = 6,500 ingots (Katanas) 84.4 per .1
- 80.0 shown - 86.5 shown (85.1 real) = 7,500 Ingots (Plate Gorgets) 102.7 per .1
- 86.5 shown - 90.0 shown (88.9 real) = 5,000 ingots (Plate Gorgets) 131.6 per .1
- 90.0 shown - 94.6 shown (94.0 real) = 7,000 ingots (Plate Gorgets) 137.3 per .1
- 94.6 shown - 96.1 shown (95.7 real) = 5,000 ingots (Plate Gorgets) 294.1 per .1
- 96.1 shown - Grandmaster = 13,000 ingots (Plate Gorgets) = 302.3 per .1

Dalavars Method
- 55 --> 72 kryss or cutlass
- 72 --> 90 short spear
- 90 -->100 plate gorget

Garrions Recommendation
- 50 - 55: Maul
- 55 - 65: Cutlass
- 65 - 70: Scimitar
- 70 - 72: Broadsword
- 72 - 81: Kryss
- 81 - 83: Katana
- 83 - 93: Short Spear
- 93 - 98: Spear
- 98 - GM: Plate Gloves

Captain Morgans Recommendation
- Displayed skill Item to make
- 0 - 30 NPC trained - 30 - 45 Mace
- 45 - 53 Maul
- 53 - 70 Kryss
- 70 - 86 Short Spear
- 86 - 95 Platemail Gorget
- 95 - GM Platemail Gloves

Skill Attributes

Grandmaster Title Blacksmith
Starting Items Half Apron (brown), random blacksmithing tool
Training & Stat Gains
Skill Gain Chance 90%
Str Stat Gain 10%
Dex Stat Gain 0%
Int Stat Gain 0%

Community Guides

Need in-depth training routes, Razor macros, or character build guidance for Blacksmithy?

UO:Renaissance Guides Section »
Explore the official forum guides section for community strategies, tips, and macros.