Evaluating Intelligence: Difference between revisions
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Deploy Skill Sub-Section: Evaluating Intelligence |
Deploy Skill Sub-Section: Evaluating Intelligence |
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<h1 style="color: #d4af37; font-family: 'Cinzel Decorative', serif; font-size: 32px; margin: 0 0 8px 0; text-shadow: 2px 2px 4px #000; border: none; padding: 0;">Evaluating Intelligence</h1> | |||
<div style="color: #a0aab5; font-size: 13px; margin-bottom: 15px; font-style: italic; letter-spacing: 0.5px;">View items with the [Skill] type • View items with the [Lore] primary type • View items with the [Skills] sub type</div> | |||
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Use the skill, then click on the character you wish to evaluate. If successful, text will be displayed describing his mental capabilities.<br/><br/>Raising Evaluating Intelligence: Evaluating Intelligence is an Activated Skill on the standard 10 second cooldown. Evaluating Intelligence is not a difficulty based skill. Use Evaluating Intelligence on mobiles (players, monsters, animals, etc.) in the world until you reach 100 skill. Evaluating Intelligence is also gained when casting offensive spells.<br/><br/><div style="background:rgba(212,175,55,0.08); border-left:4px solid #d4af37; padding:12px 16px; margin:15px 0; border-radius:4px; font-style:italic; color:#f0e6d2;">Gideon's Advice: Evaluating Intelligence actually gives fairly decent Intelligence gains and is pretty much a must on all mage characters. Keep in mind that you can combine it with Anatomy and the two will act as passive Wrestling skill. It also increases while casting spells so you don't have to macro it all the way to GM if you plan on also doing Magery.</div> | |||
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<h3 style="margin: 0; color: #f5d77f; font-family: 'Cinzel Decorative', serif; font-size: 16px; text-shadow: 1px 1px 2px #000; border: none;">Skill Attributes</h3> | |||
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<td style="padding: 10px 12px; color: #8b949e; font-weight: bold;">Starting Items</td> | |||
<td style="padding: 10px 12px; color: #f0f6fc;">None</td> | |||
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<td colspan="2" style="padding: 8px 12px; color: #d4af37; font-weight: bold; text-align: center; font-size: 12px; text-transform: uppercase; letter-spacing: 1px;">Training & Stat Gains</td> | |||
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<td style="padding: 10px 12px; color: #8b949e;">Skill Gain Chance</td> | |||
<td style="padding: 10px 12px; color: #58a6ff; font-weight: bold;">90%</td> | |||
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<td style="padding: 10px 12px; color: #8b949e;">Str Stat Gain</td> | |||
<td style="padding: 10px 12px; color: #f0f6fc;">0%</td> | |||
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<td style="padding: 10px 12px; color: #8b949e;">Dex Stat Gain</td> | |||
<td style="padding: 10px 12px; color: #f0f6fc;">0%</td> | |||
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<td style="padding: 10px 12px; color: #8b949e;">Int Stat Gain</td> | |||
<td style="padding: 10px 12px; color: #f0f6fc;">10%</td> | |||
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<p style="margin: 0 0 12px 0; font-size: 13px; color: #c9d1d9; line-height: 1.5;">Need in-depth training routes, Razor macros, or character build guidance for Evaluating Intelligence?</p> | |||
<a href="https://uorenn.com/forum/index.php?forums/guides.30/" target="_blank" rel="noopener noreferrer" style="display: inline-block; padding: 10px 18px; background: linear-gradient(180deg, #1f6feb 0%, #1158c7 100%); color: #fff; font-weight: bold; font-size: 13px; text-decoration: none; border-radius: 6px; border: 1px solid #388bfd; box-shadow: 0 2px 6px rgba(0,0,0,0.4);">UO:Renaissance Guides Section »</a> | |||
<div style="margin-top: 10px; font-size: 11px; color: #8b949e; font-style: italic;">Explore the official forum guides section for community strategies, tips, and macros.</div> | |||
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[[Category:Skills]] | [[Category:Skills]] | ||
Latest revision as of 07:50, 15 October 2026
Evaluating Intelligence
View items with the [Skill] type • View items with the [Lore] primary type • View items with the [Skills] sub type
Skill Overview & Mechanics
Use the skill, then click on the character you wish to evaluate. If successful, text will be displayed describing his mental capabilities.
Raising Evaluating Intelligence: Evaluating Intelligence is an Activated Skill on the standard 10 second cooldown. Evaluating Intelligence is not a difficulty based skill. Use Evaluating Intelligence on mobiles (players, monsters, animals, etc.) in the world until you reach 100 skill. Evaluating Intelligence is also gained when casting offensive spells.
Raising Evaluating Intelligence: Evaluating Intelligence is an Activated Skill on the standard 10 second cooldown. Evaluating Intelligence is not a difficulty based skill. Use Evaluating Intelligence on mobiles (players, monsters, animals, etc.) in the world until you reach 100 skill. Evaluating Intelligence is also gained when casting offensive spells.
Gideon's Advice: Evaluating Intelligence actually gives fairly decent Intelligence gains and is pretty much a must on all mage characters. Keep in mind that you can combine it with Anatomy and the two will act as passive Wrestling skill. It also increases while casting spells so you don't have to macro it all the way to GM if you plan on also doing Magery.