Tailoring: Difference between revisions

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Create Tailoring guide with leather AR, cloth, and dye tubs (Fixed HTML and nav)
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<html><div class="uor-main-hero" style="background: linear-gradient(135deg, rgba(28, 22, 14, 0.95), rgba(10, 8, 5, 0.98)); border: 1px solid #d4af37; border-radius: 8px; padding: 22px; margin-bottom: 24px; box-shadow: 0 4px 20px rgba(0, 0, 0, 0.7); display: flex; flex-wrap: wrap; gap: 20px; align-items: center;">
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<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.85rem; color: #ffd700; text-shadow: 0 2px 8px rgba(0,0,0,0.8); margin-bottom: 6px;">Tailoring Compendium</div>
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<div style="font-family: 'Cardo', serif; font-size: 1.1rem; color: #e6dfd1; font-style: italic; line-height: 1.5;">Spinning cloth, tanning leather, exceptional studded armor, dye tubs, and tailoring Bulk Order Deeds.</div>
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<a href="/wiki/index.php/Skills" style="color: #d4af37; text-decoration: none; font-weight: bold;">&larr; Return to All Skills</a>
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<html><img src="/wiki/images/cats/Category_Crafting.png" alt="Tailoring" style="border: 2px solid #d4af37; border-radius: 6px; box-shadow: 0 2px 10px rgba(0,0,0,0.6);" /></html>
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<div style="background: linear-gradient(180deg, #1e242c 0%, #12161c 100%); border: 1px solid #d4af37; border-radius: 8px; box-shadow: 0 4px 15px rgba(0,0,0,0.6); padding: 20px; margin-bottom: 25px; text-align: center;">
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<h1 style="color: #d4af37; font-family: 'Cinzel Decorative', serif; font-size: 32px; margin: 0 0 8px 0; text-shadow: 2px 2px 4px #000; border: none; padding: 0;">Tailoring</h1>
<span style="font-family: 'Cinzel Decorative', serif; font-weight: bold; color: #ffdf6a; font-size: 0.95rem;">Jump to Section:</span>
<div style="color: #a0aab5; font-size: 13px; margin-bottom: 15px; font-style: italic; letter-spacing: 0.5px;">View items with the [Skill] type &bull; View items with the [Crafting] primary type &bull; View items with the [Skills] sub type</div>
<select onchange="if (this.value) { var el = document.getElementById(this.value); if (el) { el.scrollIntoView({behavior: 'smooth', block: 'start'}); } }" style="background: #101622; color: #e6dfd1; border: 1px solid #d4af37; padding: 5px 10px; border-radius: 4px; font-family: 'Cardo', serif; font-size: 0.95rem; cursor: pointer;">
<div style="display: inline-block; border: 2px solid #30363d; border-radius: 6px; overflow: hidden; box-shadow: 0 4px 10px rgba(0,0,0,0.5);">
<option value="">-- Select Tailoring Topic --</option>
<img src="https://uorenn.com/compendium/info/images/full/Tailoring_Full.png" alt="Tailoring" style="max-width: 100%; height: auto; display: block;" />
<option value="raw">Raw Materials: Cloth & Hides</option>
<option value="leather">Leather Armor & Colored Hides</option>
<option value="clothing">Garments, Robes & Dye Tubs</option>
<option value="bods">Tailoring Bulk Order Deeds</option>
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<a href="#raw" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Materials</a>
<a href="#leather" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Leather</a>
<a href="#clothing" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Dye Tubs</a>
<a href="#bods" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">BODs</a>
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<span id="raw"></span>
== Raw Materials: Cloth & Hides ==
Tailors work with two essential mediums:
* '''Cloth''': Spun from cotton or sheared sheep wool.
# Use a **Spinning Wheel** to convert cotton or wool into Spools of Thread or Yarn.
# Use a **Loom** (5 spools) to weave a Bolt of Cloth (worth 50 cloth cut).
# Double-click **Scissors** on cloth bolts to produce cut cloth.
* '''Hides''': Skin slain beasts (cows, drakes, dragons) with a skinning knife. Cut raw hides into leather strips with scissors.


<span id="leather"></span>
> ''For harvest sources, colored leather armor ratings (Spined, Horned, Barbed), and runic sewing kits, see [[Leather and Wood Types]] and [[Runic Tools]].''<br>
== Leather Armor & Colored Hides ==
 
Leather armor is favored by mages and agile dexxers because standard leather does not impede mana regeneration (Meditation compatible).
<!-- Content Layout: Main Info Left (68%), Stats & Guides Right (32%) -->
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{| class="wikitable" style="width: 100%; margin: 14px 0;"
<!-- Left Column: Detailed Mechanics & Lore -->
|-
<div style="flex: 1 1 600px; min-width: 320px;">
! scope="col" style="width: 25%;" | Leather Type
<div style="background: rgba(21, 27, 34, 0.92); border: 1px solid #30363d; border-radius: 8px; padding: 24px; box-shadow: 0 4px 12px rgba(0,0,0,0.5); font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; font-size: 14.5px; line-height: 1.65; color: #c9d1d9;">
! scope="col" style="width: 25%;" | Creature Source
<h2 style="color: #d4af37; font-family: 'Cinzel Decorative', serif; font-size: 22px; border-bottom: 1px solid #444c56; padding-bottom: 8px; margin-top: 0; margin-bottom: 16px;">Skill Overview &amp; Mechanics</h2>
! scope="col" style="width: 20%;" | Full Suit AR
<div class="skill-body-content" style="color: #e6edf3;">
! scope="col" | Meditation Compatible
Tailoring is used to create various clothing and armor items from cloth and leather. Use a sewing kit to open the Tailoring Trade Gump. Tinkering, Blacksmithing, Tailoring, and Carpentry can be used in conjunction to make many items.<br/><br/><div style="background:rgba(212,175,55,0.08); border-left:4px solid #d4af37; padding:12px 16px; margin:15px 0; border-radius:4px; font-style:italic; color:#f0e6d2;">Gideon's Advice: Tailoring isn't very expensive to raise. It is also quite useful if you're starting out because you can gather wool, flax, or cotton, spin it into thread and then weave it into cloth, and then craft items to sell for gold.<br/><br/>Wodan's Method (optimal): <br/></div>
|-
30 - 40 REAL SKILL = Short Pants<br/>
| '''Plain Leather'''
40 - 48 REAL SKILL = Fancy Shirts<br/>
| Cows, Hinds, Sheep, Wolves
48 - 52 REAL SKILL = Fancy Dress<br/>
| 16 AR (Normal) / 30 AR (Exceptional Studded)
52 - 74.6 SHOWN SKILL = Robes<br/>
| Yes (Plain Leather only)
74.6 - 99.6 SHOWN SKILL = Oil Cloths<br/>
|-
99.6 - GM = Studded Leather Gorgets<br/>
| style="color: #66cdaa;" | '''Spined Leather'''
Total Cost w/ recutting according to Wodan = 15k Cloth + 400 Leather<br/>
| Giant Serpents, Lizards
Experience may vary.<br/>
| 35 AR
</div>
| Studded / Armor Dependent
</div>
|-
</div>
| style="color: #cd5c5c;" | '''Horned Leather'''
| Drakes, Wyverns
| 40 AR
| Studded / Armor Dependent
|-
| style="color: #4682b4;" | '''Barbed Leather'''
| Dragons, White Wyrms
| 45 AR
| Studded / Armor Dependent
|}


<span id="clothing"></span>
<!-- Right Column: Sidebar Stats & Guides -->
== Garments, Robes & Dye Tubs ==
<div style="flex: 0 0 320px; min-width: 280px; display: flex; flex-direction: column; gap: 20px;">
Tailors craft classic Britannian fashion including Cloaks, Fancy Shirts, Kilted Skirts, Wizards Hats, and Bandanas.


=== Dye Tubs ===
<!-- Attributes Box -->
* '''Standard Dye Tub''': Filled with dye purchased from NPC tailors to color cloth garments in vibrant classic hues.
<div style="background: rgba(21, 27, 34, 0.95); border: 1px solid #d4af37; border-radius: 8px; overflow: hidden; box-shadow: 0 4px 12px rgba(0,0,0,0.5);">
* '''Special Dye Tub / Leather Dye Tub''': Obtained via veteran rewards or high-tier BODs to dye leather armors and special rare shades!
<div style="background: linear-gradient(180deg, #2b2217 0%, #17130e 100%); padding: 10px 15px; border-bottom: 1px solid #d4af37; text-align: center;">
<h3 style="margin: 0; color: #f5d77f; font-family: 'Cinzel Decorative', serif; font-size: 16px; text-shadow: 1px 1px 2px #000; border: none;">Skill Attributes</h3>
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<table style="width: 100%; border-collapse: collapse; font-family: 'Segoe UI', sans-serif; font-size: 13px;">
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<td style="padding: 10px 12px; color: #8b949e; width: 45%; font-weight: bold;">Grandmaster Title</td>
<td style="padding: 10px 12px; color: #f0f6fc; font-weight: bold;">Tailor</td>
</tr>
<tr style="border-bottom: 1px solid #2d333b;">
<td style="padding: 10px 12px; color: #8b949e; font-weight: bold;">Starting Items</td>
<td style="padding: 10px 12px; color: #f0f6fc;">None</td>
</tr>
<tr style="border-bottom: 1px solid #2d333b; background: rgba(212, 175, 55, 0.08);">
<td colspan="2" style="padding: 8px 12px; color: #d4af37; font-weight: bold; text-align: center; font-size: 12px; text-transform: uppercase; letter-spacing: 1px;">Training &amp; Stat Gains</td>
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<td style="padding: 10px 12px; color: #8b949e;">Skill Gain Chance</td>
<td style="padding: 10px 12px; color: #58a6ff; font-weight: bold;">75%</td>
</tr>
<tr style="border-bottom: 1px solid #2d333b;">
<td style="padding: 10px 12px; color: #8b949e;">Str Stat Gain</td>
<td style="padding: 10px 12px; color: #f0f6fc;">3.75%</td>
</tr>
<tr style="border-bottom: 1px solid #2d333b;">
<td style="padding: 10px 12px; color: #8b949e;">Dex Stat Gain</td>
<td style="padding: 10px 12px; color: #f0f6fc;">16.25%</td>
</tr>
<tr>
<td style="padding: 10px 12px; color: #8b949e;">Int Stat Gain</td>
<td style="padding: 10px 12px; color: #f0f6fc;">5%</td>
</tr>
</table>
</div>


<span id="bods"></span>
<!-- Community Guides Box -->
== Tailoring Bulk Order Deeds ==
<div style="background: rgba(21, 27, 34, 0.95); border: 1px solid #388bfd; border-radius: 8px; overflow: hidden; box-shadow: 0 4px 12px rgba(0,0,0,0.5);">
Similar to blacksmithing, NPC tailors hand out Tailor BODs:
<div style="background: linear-gradient(180deg, #10233d 0%, #0d1726 100%); padding: 10px 15px; border-bottom: 1px solid #388bfd; text-align: center;">
* Rewards include: stretched animal hides, bear skin rugs, tapestry deeds, flower pot add-ons, special dye tubs, and '''Runic Sewing Kits''' for crafting enchanted leather armor!
<h3 style="margin: 0; color: #58a6ff; font-family: 'Cinzel Decorative', serif; font-size: 16px; text-shadow: 1px 1px 2px #000; border: none;">Community Guides</h3>
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<div style="padding: 16px; text-align: center; font-family: 'Segoe UI', sans-serif;">
<p style="margin: 0 0 12px 0; font-size: 13px; color: #c9d1d9; line-height: 1.5;">Need in-depth training routes, Razor macros, or character build guidance for Tailoring?</p>
<a href="https://uorenn.com/forum/index.php?forums/guides.30/" target="_blank" rel="noopener noreferrer" style="display: inline-block; padding: 10px 18px; background: linear-gradient(180deg, #1f6feb 0%, #1158c7 100%); color: #fff; font-weight: bold; font-size: 13px; text-decoration: none; border-radius: 6px; border: 1px solid #388bfd; box-shadow: 0 2px 6px rgba(0,0,0,0.4);">UO:Renaissance Guides Section &raquo;</a>
<div style="margin-top: 10px; font-size: 11px; color: #8b949e; font-style: italic;">Explore the official forum guides section for community strategies, tips, and macros.</div>
</div>
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[[#top|▲ Back to Top]]
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[[Category:Skills]]

Latest revision as of 18:35, 31 October 2026

Tailoring

View items with the [Skill] type • View items with the [Crafting] primary type • View items with the [Skills] sub type
Tailoring
> ''For harvest sources, colored leather armor ratings (Spined, Horned, Barbed), and runic sewing kits, see [[Leather and Wood Types]] and [[Runic Tools]].''

Skill Overview & Mechanics

Tailoring is used to create various clothing and armor items from cloth and leather. Use a sewing kit to open the Tailoring Trade Gump. Tinkering, Blacksmithing, Tailoring, and Carpentry can be used in conjunction to make many items.

Gideon's Advice: Tailoring isn't very expensive to raise. It is also quite useful if you're starting out because you can gather wool, flax, or cotton, spin it into thread and then weave it into cloth, and then craft items to sell for gold.

Wodan's Method (optimal):
30 - 40 REAL SKILL = Short Pants
40 - 48 REAL SKILL = Fancy Shirts
48 - 52 REAL SKILL = Fancy Dress
52 - 74.6 SHOWN SKILL = Robes
74.6 - 99.6 SHOWN SKILL = Oil Cloths
99.6 - GM = Studded Leather Gorgets
Total Cost w/ recutting according to Wodan = 15k Cloth + 400 Leather
Experience may vary.

Skill Attributes

Grandmaster Title Tailor
Starting Items None
Training & Stat Gains
Skill Gain Chance 75%
Str Stat Gain 3.75%
Dex Stat Gain 16.25%
Int Stat Gain 5%

Community Guides

Need in-depth training routes, Razor macros, or character build guidance for Tailoring?

UO:Renaissance Guides Section »
Explore the official forum guides section for community strategies, tips, and macros.