Blacksmithing: Difference between revisions

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Create Blacksmithing guide with colored ore tiers and BOD mechanics
 
Consolidate & Redirect Duplicate Topics: Blacksmithing
 
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#REDIRECT [[Blacksmithy]]
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<div style="font-family: 'Cinzel Decorative', serif; font-size: 1.85rem; color: #ffd700; text-shadow: 0 2px 8px rgba(0,0,0,0.8); margin-bottom: 6px;">Blacksmithing Compendium</div>
<div style="font-family: 'Cardo', serif; font-size: 1.1rem; color: #e6dfd1; font-style: italic; line-height: 1.5;">The art of the forge: weapons, plate armor, colored ingots, exceptional craft formulas, repair, and Bulk Order Deeds.</div>
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    <span style="font-family: 'Cinzel Decorative', serif; font-weight: bold; color: #ffdf6a; font-size: 0.95rem;">Jump to Section:</span>
    <select onchange="if (this.value) { var el = document.getElementById(this.value); if (el) { el.scrollIntoView({behavior: 'smooth', block: 'start'}); } }" style="background: #101622; color: #e6dfd1; border: 1px solid #d4af37; padding: 5px 10px; border-radius: 4px; font-family: 'Cardo', serif; font-size: 0.95rem; cursor: pointer;">
      <option value="">-- Select Smithing Topic --</option>
      <option value="tools">Tools & Smelting</option>
      <option value="ore_tiers">Colored Ore Tiers & Armor Ratings</option>
      <option value="exceptional">Exceptional Quality & Arms Lore</option>
      <option value="repair">Equipment Repair & Durability</option>
      <option value="bods">Bulk Order Deeds & Runic Hammers</option>
    </select>
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    <a href="#ore_tiers" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Ore Tiers</a>
    <a href="#exceptional" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Exceptional</a>
    <a href="#repair" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">Repair</a>
    <a href="#bods" class="uor-pill" style="background: rgba(212,175,55,0.15); border: 1px solid #d4af37; color: #ffdf6a; padding: 4px 10px; border-radius: 20px; text-decoration: none; font-size: 0.82rem; font-weight: bold;">BODs</a>
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<span id="tools"></span>
== Tools & Smelting ==
To forge equipment, a blacksmith must stand within range of an '''Anvil''' and '''Forge''', wielding a '''Smith's Hammer''' or '''Sledgehammer''' (crafted via Tinkering).
 
=== Raw Materials ===
* '''Iron Ore''': Harvested through [[Resource Gathering#Mining|Mining]].
* Smelting raw ore at a forge converts ore into ingots. Double-click ore, target the forge, and retrieve your ingots.
 
<span id="ore_tiers"></span>
== Colored Ore Tiers & Armor Ratings ==
In addition to basic Iron, Britannia features eight colored ores. Each metal grants increased Armor Rating (AR) to protective plate and shields, and extra durability to weapons:
 
{| class="wikitable" style="width: 100%; margin: 14px 0;"
|-
! scope="col" style="width: 20%;" | Metal Type
! scope="col" style="width: 15%;" | Mining Skill
! scope="col" style="width: 15%;" | Full Plate AR
! scope="col" style="width: 20%;" | AR Bonus
! scope="col" | Durability Bonus
|-
| '''Iron'''
| 0.0
| 46 AR
| Baseline
| Baseline
|-
| style="color: #b08d57;" | '''Dull Copper'''
| 65.0
| 48 AR
| +2 AR
| +50 Durability
|-
| style="color: #708090;" | '''Shadow Iron'''
| 70.0
| 49 AR
| +3 AR
| +100 Durability
|-
| style="color: #b87333;" | '''Copper'''
| 75.0
| 50 AR
| +4 AR
| +150 Durability
|-
| style="color: #cd7f32;" | '''Bronze'''
| 80.0
| 51 AR
| +5 AR
| +200 Durability
|-
| style="color: #ffd700;" | '''Gold'''
| 85.0
| 52 AR
| +6 AR
| +250 Durability
|-
| style="color: #ff9999;" | '''Agapite'''
| 90.0
| 53 AR
| +7 AR
| +300 Durability
|-
| style="color: #50c878;" | '''Verite'''
| 95.0
| 54 AR
| +8 AR
| +350 Durability
|-
| style="color: #4169e1;" | '''Valorite'''
| 99.0
| 55 AR
| +9 AR
| +400 Durability
|}
 
<span id="exceptional"></span>
== Exceptional Quality & Arms Lore ==
When your blacksmithing skill is high, items have a chance to be crafted with '''Exceptional Quality''':
* '''Exceptional Armor''': Grants a flat '''+4 AR bonus''' across the board. An exceptional Iron Platemail tunic surpasses standard Agapite plate!
* '''Exceptional Weapons''': Grants a flat '''+4 damage bonus''' to minimum and maximum damage ranges.
* '''The Arms Lore Synergy''': For every 20 points of Arms Lore your character possesses, you gain a passive bonus to your chance of crafting exceptional items (+5% at Grandmaster Arms Lore).
* '''Maker's Mark''': Grandmaster smiths stamp their items with: `[Item Name] crafted by [Your Name]`.
 
<span id="repair"></span>
== Equipment Repair & Durability ==
Combat slowly degrades weapon and armor durability:
* To repair gear, double-click a smith hammer and target the damaged item.
* Repairing an item permanently reduces its maximum durability by 1 point (unless repaired by a grandmaster smith with high skill, which minimizes loss).
* '''Powder of Fortifying''': Obtained through Bulk Order Deeds, this rare powder can be applied to weapons and armor to restore maximum durability up to a cap of 255!
 
<span id="bods"></span>
== Bulk Order Deeds & Runic Hammers ==
Grandmaster smiths can obtain Bulk Order Deeds (BODs) from NPC blacksmiths:
* Fill orders for specific quantities of armor or weapons (e.g. 20 Exceptional Valorite Plate Tunics).
* Turn in completed deeds to receive gold, fame, and prestigious rewards including colored anvils, gargoyle pickaxes, powder of fortifying, and legendary '''Runic Hammers'''!
* Equipment crafted with Runic Hammers inherits powerful magical item bonuses (Ruin, Might, Force, Power, Vanquishing)!
 
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Latest revision as of 18:48, 31 October 2026

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