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	<id>https://uorenn.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Armor</id>
	<title>Armor - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://uorenn.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Armor"/>
	<link rel="alternate" type="text/html" href="https://uorenn.com/wiki/index.php?title=Armor&amp;action=history"/>
	<updated>2026-11-11T03:46:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://uorenn.com/wiki/index.php?title=Armor&amp;diff=554&amp;oldid=prev</id>
		<title>Samorite: Deploy Wiki Improvements: Armor</title>
		<link rel="alternate" type="text/html" href="https://uorenn.com/wiki/index.php?title=Armor&amp;diff=554&amp;oldid=prev"/>
		<updated>2026-10-31T18:35:42Z</updated>

		<summary type="html">&lt;p&gt;Deploy Wiki Improvements: Armor&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:35, 31 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l74&quot;&gt;Line 74:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 74:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Defense (AR Bonus)&amp;#039;&amp;#039;&amp;#039;: Defense (+5 AR), Guarding (+10 AR), Hardening (+15 AR), Fortification (+20 AR), Invulnerability (+25 AR).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Defense (AR Bonus)&amp;#039;&amp;#039;&amp;#039;: Defense (+5 AR), Guarding (+10 AR), Hardening (+15 AR), Fortification (+20 AR), Invulnerability (+25 AR).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Durability&amp;#039;&amp;#039;&amp;#039;: Durable, Substantial, Massive, Fortified, Indestructible.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Durability&amp;#039;&amp;#039;&amp;#039;: Durable, Substantial, Massive, Fortified, Indestructible.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navbox Equipment}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Combat]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Combat]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Items]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Items]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Compendium]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Compendium]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Samorite</name></author>
	</entry>
	<entry>
		<id>https://uorenn.com/wiki/index.php?title=Armor&amp;diff=450&amp;oldid=prev</id>
		<title>Samorite: Deploy Wiki Missing Pages: Armor</title>
		<link rel="alternate" type="text/html" href="https://uorenn.com/wiki/index.php?title=Armor&amp;diff=450&amp;oldid=prev"/>
		<updated>2026-10-31T18:26:11Z</updated>

		<summary type="html">&lt;p&gt;Deploy Wiki Missing Pages: Armor&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;uor-main-hero&amp;quot; style=&amp;quot;background: linear-gradient(135deg, rgba(28, 22, 14, 0.95), rgba(10, 8, 5, 0.98)); border: 1px solid #d4af37; border-radius: 8px; padding: 22px; margin-bottom: 24px; box-shadow: 0 4px 20px rgba(0, 0, 0, 0.7); display: flex; flex-wrap: wrap; gap: 20px; align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 1 1 500px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family: &amp;#039;Cinzel Decorative&amp;#039;, serif; font-size: 1.85rem; color: #ffd700; text-shadow: 0 2px 8px rgba(0,0,0,0.8); margin-bottom: 6px;&amp;quot;&amp;gt;Armor &amp;amp; Shields of Britannia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family: &amp;#039;Cardo&amp;#039;, serif; font-size: 1.05rem; color: #e6dfd1; font-style: italic; line-height: 1.4;&amp;quot;&amp;gt;A comprehensive reference to physical defense, armor ratings, dexterity penalties, body coverage, and shield blocking in Ultima Online: Renaissance.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Mechanics in the Renaissance Era ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Armor in Ultima Online: Renaissance&amp;#039;&amp;#039;&amp;#039; mitigates incoming physical melee and ranged damage. Total defensive capability is determined by your overall Armor Rating (AR), coverage location, and whether your gear allows [[Meditation]].&lt;br /&gt;
&lt;br /&gt;
=== Body Coverage Distribution ===&lt;br /&gt;
When a physical strike connects, the game engine rolls a location hit check according to the following canonical distribution:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Chest / Torso&amp;#039;&amp;#039;&amp;#039;: 35% chance to be struck (provides the largest share of total AR).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Legs&amp;#039;&amp;#039;&amp;#039;: 22% chance to be struck.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Arms&amp;#039;&amp;#039;&amp;#039;: 14% chance to be struck.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Head / Helm&amp;#039;&amp;#039;&amp;#039;: 14% chance to be struck.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Neck (Gorget)&amp;#039;&amp;#039;&amp;#039;: 7% chance to be struck.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hands (Gloves)&amp;#039;&amp;#039;&amp;#039;: 7% chance to be struck.&lt;br /&gt;
&lt;br /&gt;
=== Meditation &amp;amp; Dexterity Penalties ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mage Armor (Meditatable)&amp;#039;&amp;#039;&amp;#039;: Regular [[Leather]] and bone/cloth items do not hinder active or passive [[Meditation]]. Mages rely on leather suits to maintain mana regeneration.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Non-Meditatable Armor&amp;#039;&amp;#039;&amp;#039;: Studded leather, ringmail, chainmail, and platemail disrupt active mana regeneration unless crafted from special materials.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dexterity Loss&amp;#039;&amp;#039;&amp;#039;: Heavier metallic armor subtracts directly from your Dexterity attribute, reducing stamina and swing speed.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets &amp;amp; Ratings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; text-align: center; margin: 16px 0;&amp;quot;&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Standard Armor Suits (Iron / Regular Leather Baseline)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- style=&amp;quot;background: rgba(212, 175, 55, 0.2); color: #ffd700;&amp;quot;&lt;br /&gt;
! Armor Set !! Base Total AR !! Dex Penalty !! Meditatable? !! Primary Skill !! Material Needed&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Leather Suit&amp;#039;&amp;#039;&amp;#039; || 13 AR || 0 || Yes || [[Tailoring]] || 32 Leather&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Studded Leather Suit&amp;#039;&amp;#039;&amp;#039; || 16 AR || 0 || No || [[Tailoring]] || 34 Leather&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Bone Armor Suit&amp;#039;&amp;#039;&amp;#039; || 30 AR || -6 || No || [[Tailoring]] || 34 Bones + Leather&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ringmail Suit&amp;#039;&amp;#039;&amp;#039; || 18 AR || -4 || No || [[Blacksmithing]] || 46 Ingots&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chainmail Suit&amp;#039;&amp;#039;&amp;#039; || 23 AR || -7 || No || [[Blacksmithing]] || 46 Ingots&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Platemail Suit&amp;#039;&amp;#039;&amp;#039; || 30 AR || -21 || No || [[Blacksmithing]] || 94 Ingots&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;Note: Exceptional quality crafted by a Grandmaster smith or tailor adds a significant AR bonus (+20% baseline) plus defensive durability.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Shields &amp;amp; Parrying ==&lt;br /&gt;
Carrying a shield equips your character for [[Parrying]], rolling an active block chance whenever attacked in melee combat. Successful blocks absorb physical damage before it touches body armor.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; text-align: center; margin: 16px 0;&amp;quot;&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Shield Statistics&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- style=&amp;quot;background: rgba(212, 175, 55, 0.2); color: #ffd700;&amp;quot;&lt;br /&gt;
! Shield Type !! Base AR !! Dex Penalty !! Min Str !! Resource Required&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Buckler&amp;#039;&amp;#039;&amp;#039; || 7 || 0 || 10 || 10 Wood&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Bronze Shield&amp;#039;&amp;#039;&amp;#039; || 10 || 0 || 35 || 12 Ingots&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Wooden Shield&amp;#039;&amp;#039;&amp;#039; || 8 || 0 || 10 || 12 Wood&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Metal Shield&amp;#039;&amp;#039;&amp;#039; || 11 || 0 || 15 || 14 Ingots&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Tear Kite Shield&amp;#039;&amp;#039;&amp;#039; || 12 || -4 || 20 || 16 Ingots&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Metal Kite Shield&amp;#039;&amp;#039;&amp;#039; || 16 || -4 || 30 || 16 Ingots&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Heater Shield&amp;#039;&amp;#039;&amp;#039; || 18 || -8 || 45 || 18 Ingots&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chaos / Order Shield&amp;#039;&amp;#039;&amp;#039; || 20 || 0 || 95 || Faction / Guild Sanctified&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Magical Armor Modifiers ==&lt;br /&gt;
Magical armor dropped by dungeon monsters features enhanced protection tiers:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Defense (AR Bonus)&amp;#039;&amp;#039;&amp;#039;: Defense (+5 AR), Guarding (+10 AR), Hardening (+15 AR), Fortification (+20 AR), Invulnerability (+25 AR).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Durability&amp;#039;&amp;#039;&amp;#039;: Durable, Substantial, Massive, Fortified, Indestructible.&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Compendium]]&lt;/div&gt;</summary>
		<author><name>Samorite</name></author>
	</entry>
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